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Found 28 results

  1. Hi, not having any luck with the product. Please help. NEW Computer with Win 10 - Prepar3d Ver 3.4, FSX All work perfectly without Reality XP. With Reality XP Ver 2.3.3.0 installed, I get NO 'add-ons' dropdown menu. There is no evidence in Panel.cfg that a backup of the original panel.cfg file has been made. There is no RXPGNS2.dll shown in gauges. Reality XP is located in drive C:\RealityXP When I run the rxpGNS2-FSIM-Setup.exe, it recognises the location of P3D in Program files (X86)/Lockheed Martin\Prepar3d v3 and shows that the destination location as C:\Program Files (X86)Reality XP\GNS Simulation\FLTSim. I have checked and all the above files are located as declared. The Garmin GNS Trainer is located in C:\Program Files (x86)Garmin\GNS Trainer There are no error messages. I have re-installed and updated Win 10, P3D and RXP. Can I physically install the .dll files etc? Everything seems to be in the correct place but it just does not work. What should I do next
  2. I'm pleased to announce the Reality XP GTN 750/650 Touch for Flight Sim is now available! We're proud to offer you the same level of quality for the entire Prepar3d, Flight Simulator and X-Plane platforms! Now compatible with the latest Garmin GTN Trainer v6.41 with Visual Approach Assistant, the products come with unique graphics technologies: HDPI 32bits RGBA bitmaps for unmatched visuals*, highly optimized code for near zero impact to the FPS, and in-sim live settings: no aircraft or sim reload! Pushing the envelop higher, the Reality XP GTN 750/650 Touch for Flight Sim offers lags-free touchscreen experience, reactive CDI and Autopilot links, exports the active waypoints to any third party GPS/EFIS using the standard FS GPS has backend. Both products also come super-charged with tons of customization options for panel integration, hardware interface and keyboard shortcuts. They also now offer custom variables to help integration with third party XML gauges with our GPS. Our Flight Simulator version is compatible with the entire flight simulator family for a unique price: P3D 4, P3D 3, P3D 2, P3D 1, FSX-SE, FSX, FS9* And one last thing: To further thank you for your continuing support for the last 15 years, we're offering additional 10% discount to all Reality XP customers until November 30th, 2017!* Fly Yours Today! * FS-SDK limits: 15bits colours aka 'colour banding' / FSX (Acc/Sp2) and FS9 (Sp1) * Coupon available at reality-xp.com front page.
  3. Hi, quick note to let you know v2.3.4 is now live! You can now use the Settings Panel | Check Updates button, and get the release notes and download the installer. We're now working on the next update with support for pop-out windows on XP11! NB: There is a jump in version numbers to keep in sync with our FltSim version.
  4. Hi, quick note to let you know v2.4.8 is now live! You can now use the Settings Panel | Check Updates button, and get the release notes and download the installer. New: Added support for the latest GTN Trainer v6.41 We're now working on the next update with support for pop-out windows on XP11!
  5. In order to help everyone, I'm starting this thread for you to share your panel.cfg modifications. In order to make it simpler to browse as a repository, please make sure to only post final results, ready to be consumed by others. Thank you in advance for sharing with the community! NB: For panel mod questions, please create a new topic instead!
  6. Hi, This post to let you know if all goes well, and there is no last minute show stopper, we'll offer updates to all our X-Plane and FltSim products tomorrow, with new features, enhancements, and surprises!
  7. Hey, Just purchased the product, and installed it, but I'm having a bit of trouble accessing it. It says in the manual that configuration appears under the "add-ons" tab, but I'm not seeing any Reality-XP or GTN options there. I thought I had the product installed, but so far no go. Now, I to have the GNS 430 installed on many aircraft. Does this new product conflict with the 430? Are there additional steps I need to perform in order to install this into FSX?
  8. In order to help everyone, I'm starting this thread for you to share your panel integration modifications. In order to make it simpler to browse as a repository, please make sure to only post final results, ready to be consumed by others. Thank you in advance for sharing with the community! NB: For panel mod questions, please create a new topic instead!
  9. Hi, quick note to let you know v2.3.4 is now live! You can now use the Settings Panel | Check Updates button, and get the release notes and download the installer. In short: New: Support for Prepar3D v4.1 New: Link Simulator GPS Waypoints option synchronizes GNS route to FS GPS/EFIS. New: Use Legacy Mouse Knobs option offers left+right+middle buttons control. New: Adjust Brightness option to change per-instance bezel brightness in the cockpit. New: Offset Brightness option to change per-instance screen brightness in the cockpit. New: Panel Assistant 'scale' factor to change popup windows default size. Here are some notes about the new features: - new per-instance settings to adjust the brightness of the bezel, and to offset the brightness of the screen independently. Some VC are not natively designed for the GNS V2 gauge, and these settings helps the gauge look and feel. "per-instance" means you can set these up for a gauge in the VC, set these up differently for another gauge in the VC, and again for any other popup window! It is quite flexible! - 'scaling' option in the assistant when creating popup windows. Although it might not be useful as-is for the GNS V2, it is paramount when trying to stack 2x GTN 750 on a small monitor. Since we've been adding this option to the GTN, we've also added it to the GNS V2! The assistant let's you choose 1:1, ¾, ½ and ¼ scales.
  10. In order to help everyone, I'm starting this thread for you to share your panel integration modifications. In order to make it simpler to browse as a repository, please make sure to only post final results, ready to be consumed by others. Thank you in advance for sharing with the community! NB: For panel mod questions, please create a new topic instead!
  11. Hi, The GTN is nearly ready for release, and in the meantime, I've decided to open the curtain on different aspects, while at the same time, debunking some myth about FS and performance! Here is a modest screenshot of 4 GTN unit1 at 2560x1418 pixels in P3D3. NB: It is slightly reduced to save bandwidth (75%), but it illustrates a couple points nonetheless. First myth: to save performance, display 1 gauge at a time only. Most often than not, you read you can't have a popup gauge displaying the same content as the VC at the same time, and this is a 'design' decision to 'save frame rate'... Why end up with half of your gauge, instead of getting the complete picture all around? This screenshot shows one GTN 750 Unit1 (1 gauge, not 2) displaying 4 different instances of the gauge in different sizes at the same at the same time, at 60 FPS locked. This is massive amount of gauge pixels to refresh, and believe me, using the mouse wheel on the screen (which simulate screen pinch in/out) there is no stutter at all and this refreshes at native GTN speed. Second myth: you can't display images with gradients because of colour banding... Well, I'm sorry to prove this is wrong (see the area within the yellow circle), but thanks to our unique technology capable of rendering 32bits images in FS gauges, in real time, you really get THE complete GTN screen picture only with the Reality XP GTN Touch. Third myth: this is just a gauge which bridge the Garmin trainer, what's so special about this? Can't everyone do the same frankly? It might look the same on the surface, but it is more than just 'bridging' flight sim and the Garmin trainer. Suffice to say, if this was easy, there would be a lot of Garmin trainer based products on the market! First, once done the bezel, the screen, and start/stop the Garmin trainer in the background, which a lot of developers could manage to do, there are key differences in how you put and how you get data to/from the sim and the trainer. Implementing the technology to grab the screen in a highly efficient way, and then displaying it in FS in a highly efficient way, and in 32 bits colours, it something which is much harder to do than it may seem. Then, the scope of input/output to the trainer is paramount to a sound simulation, especially for our professional customers using our technologies everyday for training. For example, our TAWS-A implementation in the GTN takes in account the actual flaps and gear position, which have a dramatic impact on the TAWS algorithm, and the alerts it returns. Speaking of this, I've recently read on avsim someone saying there is no way to 'inhibit' the TAWS because, well... In fact, not all GTN are born equal and the Reality XP GTN Touch offers the 'TAWS Inhibit' input, in addition to the OBS and the CDI toggle inputs. I could write a lot more about all this, but enough said for now, time for the screenshot: NB: this is running on an old 3.4Ghz Intel I5 (2013) and an Nvidia GTX 775M with 2GB, more specifically a Late 2013 iMac in bootcamp, which is our average test reference computer.
  12. PRECISION FLIGHT CONTROLS (PFC) AND RYAN AEROSPACE (AUSTRALIA) ACHIEVE FAA APPROVAL / CERTIFICATION FOR BELL 206 / BELL 407 HELICOPTER SIMULATOR A joint venture between Precision Flight Controls (PFC) and Ryan Aerospace (Australia) has seen the development of a new, cost-effective helicopter simulator which has just received certification under Federal Aviation Authority (FAA) rules as an Advanced Aviation Training Device (AATD). The device is reconfigurable between the Bell 206 and Bell 407 but can also be used as a generic rotary wing training aircraft. The new helicopter simulator was launched almost a year ago at I/ITSEC, the world’s largest military training and simulation event in Orlando, Florida USA and has now passed vigorous testing with the FAA to achieve this certification. President and CEO of PFC, Mike Altman, said he was proud of the work that had been done to achieve this major milestone. Managing Director and Founder of Ryan Aerospace (Australia) Chris Ryan said "this is a real game-changer for flying schools looking to save money and reduce risk. What this certification means for training schools is that they are now able to offer a more cost-effective and safe way to train helicopter pilots in a variety of key areas and to achieve credits in the simulator, rather than the real aircraft. With aircraft purchase and running costs forever being on the rise and simulators becoming more powerful and less expensive, there is a compelling business case to consider simulation as an effective training tool to supplement (and replace) some real helicopter flying. To name just a few, these credits include: Instrument Proficiency Check, per FAA-S-8081 (latest version) Instrument Rating: Up to 20 Hours § Private Pilot Certificate: Up to 2.5 Hours Commercial Certificate: Up to 50 Hours Airline Transport Pilot Certificate: Up to 25 Hours Approved for use under the Part 141 Appendices as follows: Up to 2.5 hours toward the total Private Pilot flight training time requirements Up to 40% towards the total Instrument Rating flight training time requirements Up to 20% towards the total Commercial Pilot flight training time requirements Up to 25% towards the total Airline Transport Pilot flight training time requirements Up to 5% towards the total Flight Instructor flight training time requirements Up to 5% towards the total Flight Instructor Instrument flight training time requirements Private Pilot Airplane Single Engine or Multi-Engine Class Rating Course - Up to 3 hours towards the flight training time requirements Commercial Pilot Airplane Single Engine or Multi-Engine Class Rating Course - Up to 11 hours towards the flight training time requirements Airline Transport Pilot Airplane Single Engine or Multi-Engine Class Rating Course - Up to 6.25 hours towards the flight training time Up to 25% towards the total Combined Private Pilot Certification and Instrument Rating flight training time requirements The unit comes with a full PC rack system complete with licensed software and Instructor Operator Station (IOS) which allows users to create scenarios, set weather conditions, change time of day or night, select any airport (worldwide) and induce failures. The (included) Garmin 530 uses RealityXP software offering a GNS530W with virtually full functionality. There are also many options to choose from such as visual system (projection dome system or LCD panel display), avionics and motion and vibration system to name just a few. Customers can also enjoy fast delivery times due to a number of these units now being in stock and ready to go. Support staff are based around the world and customized service level agreements can be offered in addition to standard warranty conditions. The new fully certified H-206 by Precision Flight Controls and Ryan Aerospace is available right now. About Precision Flight Controls (PFC) Established in 1990, Precision Flight Controls, Inc. is recognised as a global leader in providing flight training organisations with affordable, high-fidelity, flight simulation components and systems. PFC’s systems simulate dozens of general aviation and commercial aircraft as well as today’s most popular technically advanced aircraft. About Ryan Aerospace (Australia) Ryan Aerospace (established 2005) specializes in the design, manufacture and through-life support of high quality, cost-effective helicopter simulator training platforms for military, civil and emergency services applications. Media contact (USA): Mike Altman +1 (916) 717-5601 or mike@flypfc.com (www.flypfc.com) Media contact (Australia): Chris Ryan +61 4 2930 0228 or chris.ryan@ryanaerospace.com.au (www.ryanaerospace.com.au)
  13. In order to help everyone, I'm starting this thread for you to share your panel.cfg modifications. In order to make it simpler to browse as a repository, please make sure to only post final results, ready to be consumed by others. Thank you in advance for sharing with the community! NB: For panel mod questions, please create a new topic instead!
  14. I'm pleased to announce the Reality XP GNS V2 for Flight Sim is now available! We're proud to offer you the same level of quality for the entire Prepar3d, Flight Simulator and X-Plane platforms! The products come with unique graphics technologies: HDPI 32bits RGBA bitmaps for unmatched visuals*, highly optimized code for near zero impact to the FPS, and in-sim live settings: no aircraft or sim reload! Both products also come super-charged with tons of customization options for panel integration, hardware interface and keyboard shortcuts. They also now offer custom variables to help integration with third party XML gauges with our GPS. I also know we are at a simulation turning point, which I'll best illustrate with the following questions we all ask ourselves: do I keep my 32bits FSX investment, or do I take the plunge and go for P3D4 64bits now? Do I purchase my needed hardware update before changing simulators, or after? What about my add-ons? We've decided to help you take the pro-simmer choice, in offering our Flight Simulator version compatible with the entire flight simulator family for a unique price: P3D 4, P3D 3, P3D 2, P3D 1, FSX-SE, FSX, FS9* Whenever you decide to migrate from an older sim (say FSX-SE) to the latest P3D4, your Reality XP product gets your back: you don't have to purchase the product because you are changing simulator! A single license has got you covered from FS9 to P3D4: - Want to migrate to P3D4 later and keep flying P3D3 a little bit longer? No problem! - Flying half on P3D3 for this great scenery, and half on P3D4 for VAS-free worry? No problem either! And one last thing: To further thank you for your continuing support for the last 15 years, we're offering additional 10% discount to all Reality XP customers until September 30th, 2017!* Fly Yours Today! As a picture is worth a thousand words, here it is, in P3D V4 64bits: Stay tuned for GTN Touch coming up soon! * FS-SDK limits: 15bits colours aka 'colour banding' / FSX (Acc/Sp2) and FS9 (Sp1) * Coupon available at reality-xp.com front page.
  15. The new Reality XP GNS 530W integrates seamlessly in Alabeo's Mooney Ovation cockpit, the in-sim menu setup is both intuitive and user-friendly. I took the Mooney on a short flight from Klagenfurt to Innsbruck, the departure weather was pretty nasty and turbulent. GNS WAAS is fully simulated, meaning localizer performance with vertical guidance (LPV) instrument approach procedures can be flown.
  16. Hi, quick note to let you know v2.3.3 is now live! You can now use the Settings Panel | Check Updates button, and get the release notes and download the installer.
  17. Hi, Last time I've unveiled a number of details about our upcoming Garmin GNS V2 and GTN Touch for FS9, FSX, FSX-SE, P3D1, P3D2, P3D3, and P3D4, in 64/32 bits (what I usually call FS-SEX3D). I've also hinted further down the discussion about how the user experience is paramount to the total experience of a Reality XP product. Today, I'm pleased to illustrate our vision about aircraft panel configuration and what is to become your first-hand experience with our product. We want you to feel confortable from the get go. Obviously I know the most advanced users among you will feel at-home opening the panel.cfg file in notepad, nevertheless, there are times you just want to click-click-fly and there is no better way that leaving this task to the hand of your Reality XP assistant! First things first: there is no longer a separate programs to run, nor a simulator to close prior changing your aircraft panel. Your key entry to the assistant is this entry in the add-ons menu*. Right from the loaded aircraft cockpit, just select the menu to open the assistant: This opens a task-oriented assistant presenting contextual options: The next step usually consists in choosing what to do next: Finally, the assistant reviews the proposed changes before you 'Accept': When you click Accept, it saves the changes to your aircraft panel.cfg file, and automatically reloads your aircraft, ready to fly with your brand new Reality XP GNS V2 and Reality XP GTN Touch! I thank you all for the warm welcome and support! * with FS9, the menu appears in the popup menu when you right-click a window.
  18. Hi, I think it is time to unveil what is coming next, in a few days! Like I've said previously, I know how important it is to our customers not only to have the best simulation products. I know it has been hard to wait this long, but I also know our customers want bug-free products. Should our proven track record for our GNS V2 and GTN for X-Plane 11 is any measure, we're proud to offer you the same level of quality for the entire Flight Simulator platform! The products come with unique graphics technologies: HDPI 32bits RGBA bitmaps for a better visual experience than allowed by the FS-SDK*, highly optimized code for near zero impact to the FPS, and in-sim live settings: no aircraft or sim reload! Both products also come super-charged with tons of customization options for panel integration, hardware interface and keyboard shortcuts. They also now offer custom variables to help XML gauge programmers interact with our GPS. I also know we are at a simulation turning point, which I'll best illustrate with the following questions we all ask ourselves: do I keep my 32bits FSX investment, or do I take the plunge and go for P3D4 64bits now? Do I purchase my needed hardware update before changing simulators, or after? What about my add-ons? We've decided to help you take the pro-simmer choice, in offering our Flight Simulator version of the upcoming GNS V2 and GTN Touch, compatible with the entire flight simulator family for a unique price: FS9, FSX, FSX-SE, P3D1, P3D2, P3D3, and P3D4*, in 64/32 bits (what I usually call FS-SEX3D) Whenever you decide to migrate from an older sim (say FSX-SE) to the latest P3D4, your Reality XP product gets your back: you don't have to purchase the product because you are changing simulator! A single license has got you covered from FS9 to P3D4: - Want to migrate to P3D4 later and keep flying P3D3 a little bit longer? No problem! - Flying half on P3D3 for this great scenery, and half on P3D4 for VAS-free worry? No problem either! Expect the GNS V2 and the GTN to hit the online shelves in a few days now! And as a picture is worth a thousand words, here it is, in P3D V4 64bits: Stay tuned for GTN screenshots coming up soon! * FS-SDK limits: 15bits colours / FSX (Acc/Sp2) and FS9 (Sp1)
  19. Anyone figure out What Command can be used to configure a joystick button to Toggle the CDI/GPS button on the reality xp GTN 750 running in X-Plane 11. Reality Xp is running as a pop up window not as a installed Radio, Controling Nav 1 radio.. thanks in advance
  20. From Flysimware's Facebook page: Flysimware will no longer be integrating Reality's weather radar for future products. We now will be integrating the latest and best radar from MIlviz and Rex Simulations. I suggest buying this add on in the near future as the accuracy is finally arrived. For those who own other weather radar's we will try to supply a config that will allow the 2D to show up on the 3D screen. Hope you like our decision. Read below on what this new add on gives you. Milviz and REX Simulations partnered up to solve the difficult challenges related to a fully functional weather radar without the usual limitations within the SDK: combining a modernized airborne radar with sophisticated digital signal processing, resulting in a superior multi-functional hazardous weather detection and avoidance system: we give you... UNPARALLELED ACCURACY The WX Advantage Radar is modeled after the Bendix RDR-4B system. Our processing algorithms enables the WX Advantage system to provide high standards of performance, reliability and extreme accuracy. We have achieved accurate placement of precipitation along the azimuth of the radar beam within its cone. As you fly in and out of precipitation, it will match what’s on the screen - accurately.
  21. Good day dear community. I read the "help page" on flysimware website that the GTN and RXP weather radar is already integrated. But, how can we, users of the RXP GNS 530 can put it on the virtual cockpit instead of the gns "default" that comes with the Product? Kind Regards
  22. Does anyone know how to a) find out which airac cycle the reality xp waas gps (430 and 530) comes standard with and b) how to have the same one used by Vox ATC? I know that it is very old nav data but honestly I don't care, all I want is my gps and Vox ATC to have the same nav data so I can actually fly the approaches that I'm assigned!! I know that they are in a different format with the reality xp gps so I can't simply direct Vox ATC to use the same Nav data... If anyone has any info that might help it would be greatly appreciated!!
  23. Hello simmers, I just wanted to give a shout out to a product that I've been using to control my Reality XP devices in FSX! They are from Elite Simulation Solutions, the AP-4000 GNS 530 & 430 modules. I've found them to be extremely helpful in flying "mouse free," being able to dial in comms and navs frequencies easily, and pushing any button that needs pushing without having to use the mouse. I've found it makes flying in the sim much easier, and I would even dare to say, it makes flying in the sim nearer to reality. The link to the product page is here. aeroedge
  24. Hello, Just a question or a shout out to anyone flying the Duke v2 with integrated reality xp garmin gns's... I was curious how other might have their gns's options setup in the RXP configX program... I'm running twin 530's with RXP's unlimited pack. I currently have the 530.1 set to control COM1/NAV1 and slaved to the VOR1 gauge (HSI), and to interact with the autopilot via the NAN hold button. my 530.2 is set to control COM2/NAV2 and slaved to the VOR2guage, and I selected "no link" to the Autopilot... Would the Duke's autopilot ever hold a radial from the VOR2 gauge? Cheers