Hi,
When flying around in P3D everything lookes more brillant, less blurry and colorfull then FSX. That is: in the distance.
A closer look at the (global)ground textures shows something different! P3D is in close-up view more blurry than FSX.
All my setting are the same in FSX and P3D. Sliders Max. and 'texture load 4096'.
I am using FTX-Orbx sceneries via the 'Migrator 1.30' including the Aero-tool for the ground (course)texture overlay.
Do I something wrong? Is their something to do about it? Or is P3D with de ground textures in close-up view the more inferior one?
Thanks in advance, Noki