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Found 28 results

  1. This module has been developed for use with the Fenix Airbus A3200 running on MSFS 2020. The module requires use with LINDA 4.1.4 and FSUIPC7 7.3.6 or later. See Note below on Lvars. Due to delays with MSFS exposing Lvars to FSUIPC7 on start-up, it is strongly recommended that you start MSFS2020, load the Fenix A320 ready to fly and wait a minute before starting FSUIPC7 and LINDA. It is also recommended to click Restart LUA Engine as the last thing. A full list of functions is provided via the link below. Default configuration setup files are provided for all VRi MCP panels and CDU2/3. However, no testing has been possible on the MCP1 (Original) panel and no guarantees can be given. Version 0.3 beta provides most important functions for operation of the aircraft. Some function names have changed for consistency. This version provides the following improvements: Removed Fuel MODE SET from Fuel Pump ALL functions Added Side Stick AP Disconnect button functions Added Throttle ATHR Disconnect button functions Fixed EXT PWR OFF function Fixed Master Warning and Caution functions Added limited VRI FCU ALT display Added FO EFIS functions Added Weather Radar functions Added multiple functions for BAT, EXTPWR, ADIRS, AICE, HYD, BLEED, PACK, Radio Power, BRAKE FAN, XPDR and ECAM Fixed duplicate ENG1 Anti-Ice functions Renamed APU Bleed functions Added ENG1 and ENG2 Bleed functions Added PACK1 and PACK2 functions Added HOT AIR functions Added HYD PUMP Button functions Reduced VRI FCU Knob fast sensitivity Fixed Pedestal Flood All dec function Fixed Autobrake functionality Due to limitations in the available interface it is not possible for the VRI FCU Speed, Heading or Vertical Speed to be displayed; the Altitude provides limited synchronous display provided Alt Step left on 1000ft. The FCU Knobs are not animated but functions are provided for rotation, push and pull. The module makes use of a number of extra features provided by FSUIPC7 including WAPI/WASM. These features allow LINDA to access the Lvars and offsets as well Hvar and .EVT events. Users will need to make several changes to their set up to fully exploit these features. Edit FSUIPC-WASM.INI to add the entry LvarScanDelay=x where x is 45 or 60. See FSUIPC7 Advanced User document pg 45. Edit FSUIPC7.INI to add the entry UseAirLocForProfiles=Yes under the [General] block. Ensure block [WAPI] / EnableWAPI=Yes is present in FSUIPC7.INI. The Fenix A320 should display around 2100 and 2200 Lvars and no Hvars. A problem with Lvars will display a Check Lvars message. Any value different from these or the warning will require that MSFS and FSUIPC7/LINDA be restarted. Report any problems and issues on the LINDA Support sub-forum. Download Fenix A320 v0.3 beta SSL List of Fenix A320 Functions NOTE ON LVARS The Fenix A320 is a complex aircraft with a large number of Lvars provided. These exceed the previous version of FSUIPC7 (limit 2044). It is recommended that you use 7.3.6.
  2. Testing how she does in multiplayer...she does just fine! 1st time in history that I've seen 3 of my paints in the sim at the same time! 🙂
  3. Was walking past the paint hangar last evening and couldn't believe what they were spraying in the booth! Think this one may make a few Alaska fans happy. 😉
  4. Receantly I saw that X-Plane 10 has version 10.40 going through beta stages. My question is can I update my X-Plane 10 Steam version 10.30 something to the newest beta version and if so, how to do that? Thanks in advance Marko Lisica
  5. Afternoon everyone. I would like to ask the beta testers of the 777 SP1 if they have noticed any performance improvements compared to the current release of the 777. I've always encountered performance issues with this addon and hope that the said issues are remedied with the upcoming update. Let me know. :) Thanks, Stephen Hobson
  6. Hellos, Anyone interested in testing my little project? I started making scenery for Macedonia few days ago, using OSM data. I still have lots of work to do, so if anyone is interested in testing it, and reporting back, i would be grateful. Skopje: http://imagizer.imageshack.us/a/img833/5290/glqn.jpg Ohrid: http://imagizer.imageshack.us/a/img823/4404/ecs2.jpg Kicevo: http://imageshack.com/a/img855/6652/b0hb.jpg
  7. I did a quick search around this forum and didn't see anyone bring up the fact that the A2A Piper Cherokee has been in beta testing since the beginning of March. See this post on their forums. I must say, after buying their 172 and seeing how it has progressed with the past updates, the Cherokee will be an instant buy for me. They posted this photo of the cockpit around Christmas time. It looks great!
  8. For well over a month, there has not been a Beta update to X-Plane 10. I've been checking about once a week by running the downloader (I have beta update box checked). Anyone know what is going on, what they are working on, progress being made? Bill Clark
  9. Hi All! edit: This is now a freeware project, test it out here: https://www.dropbox.com/sh/lln7i95ghptng0x/AAAFiCOMMyhQVydgWG0rJkv3a?dl=0 To decrypt, enter "TheHunHunterTexas" (mods, I do not use this passphrase anywhere, but I do not feel lime uploading 250MB again just to remove the password, so if you can, let it be here visible to everyone) also, if you would like to contribute to expand this to worldwide scale, just ring the bell! I have been working on a big big scenery lately, covering Western Europe with OSM vector data for coastlines, roads, lakes and even some VTP land class (for urbanized areas)... The scenery covers all western Europe (the EURW area of FS9) from Portugal to just east of Italy. Resolution is at about 1point/10m, for roads, coastlines, rivers, railroads, power lines and VTP urban area polygons! Here Some screenshots so you know what you are testing! Reykjavik, Iceland Innsbruk, Austria Genova, Italy Note that I have a variety of freeware texture add-ons and a (free) global SRTM mesh... If interested, respond to the topic and you will obtain the dropbox link and the decryption password via PM.
  10. Cannot install the beta update. Got the above error.
  11. If your inteerested in seeing the PMDG DC-6 in operation I will be livestreaming for a few hours. http://www.twitch.tv/lomaric You can also try and catch me in the future streams as well. Look forward to showing you the plane.
  12. Available here: http://www.hifisimtech.com/forums/showthread.php?5784-AsConnect-Error-P3D-v3-2
  13. After 8 weeks of development, trial and error and false starts, I am pleased to offer the next version of LINDA 2.6.0 as a Beta release. This version introduces dynamic connection and disconnection of Joysticks/Devices (switchable) and the ability to connect directly to Saitek Multi and Radio Panels. I am indebted to user Cooly for his excellent work on the Saitek panels. Before installing please READ THE INSTRUCTIONS AND MAKE A BACKUP OF YOUR MODULES FOLDER. Please report any observations and issues on this thread. All comments are welcome especially from users with Saitek Multi and Radio panels. The beta 11 can be downloaded from here. New Features/Fixed issues: Re-introduced HotKeys for saving 2D panel positions and removing windows titles (FSX and P3D). Added ATC library for using FSX ATC functions. Fixed issue where HID device names were not permanent. Fixed scroll bar on News panel. Removed old style CH Pedals from devices. Added ability to generate list of MCP and HID assignments to text files. IMPORTANT - due to an error in the previous beta versions it is possible that the system hid configuration file has become corrupted. If you get an Access Violation error with opening the Joystick page, delete the following file: \linda-cfg\system\config-hid.lua. It will be automatically created correctly the next time you start LINDA. Known Issues: The footer HID icons may initially mismatch the selected type. A short video on the installation and setup LINDA is here.
  14. Dears, i need a binding for the reversers on my Honeycomb Throttle for the Milviz Kingair. have tried all combinations in the Honeycomb config program for P3d. it is loading the VARs, i see them in the SIM. But the aircraft is not reacting ! eg Throttle1_DECR but all others have also tried. Throttle Set, all with Reverse. no joy the milviz kingair is a high sophiisticated aircraft. cannot belive they have no VARs for the reverse. its an essential function. And so good manuals included, eg the PL21 FMS is very good documented. but the essential hardware binding for thrust reverse not documented. how am i supposed to land the aircrafft with no reversers ! i can live with no beta function during taxi but reverses is essential. fiddelilng with the mouse will not happen sorry. have not found any binding possibility in the p3d hardware control menu for reverse thrust or beta (no issue in xp or msfs) pls help best regards Franz
  15. From the album: Real World and FSX Pictures

    Freeware livery for the PMDG NGX from McPhat Studios.
  16. Hi, I recently purchased Xplane 10 on Steam and have had some of the best time on any flight simulator thus far. The game runs perfectly, and completely mesmerizes me. However... After about 10 hours of gameplay (on 10.20), I downloaded some simple Lua plugins (Headshake, landing speed, etc), and some aircraft addons (757, and 727). So far, X-plane10 has been 1000x times better than my experience in FSX, and I play it daily. However, now that the 10.30 update has been released, after I start a flight, my Xplane says "Xplane is running out of memory: scenery loading has been disabled", then I click "understood" play for another minute, and it says that "Xplane has completely run out of memory", then it crashes. Thinking something might be missing in the Xplane files, I verified the Game Cache on steam, and it found 127 files that were missing. It then downloaded these files and I thought that the game was fixed, but I was wrong; it still said the same "running out of memory" message. I have completely re-installed the game, including the Europe and North America scenery packs (provided by Xplane), and the game still crashes. I even loaded the default KSEA airport, and that scenery was causing the out of memory message as well! Now many would assume that this problem is caused by a weak computer, but just a day earlier, I was running the game on very high rendering settings, and was getting 45-78 FPS consistently. At the bottom of the rendering page, it said that the total Vram the game was using was around 1.7GB, which would be no issue for my 4GB GPU, and on Task Manager, only 40-50% of my 8GB of RAM are being used... I don't know what "memory" Xplane is running out of. PC Specs: OS: Windows 8.1 64bit CPU: i7 4770k @ 4.2GHz RAM: 8GB @1600MHz GPU: GTX 770 4GB Mobo: MSI G45 HDD: 1TB Seagate SSHD SSD: 120GB Kingston SSD If there is a fix for this problem, please let me know! If there is none, how could I revert back to the "stable" 10.20 version in which I had no issues? Thanks a lot.
  17. I am not able to engage the Longitude Hold Mode. I have the Flight Directors engaged and have entered all of the pre-flight data, weights etc, set an appropriate altitude and entered v speeds. I have tried with the autothrottle on and off when advancing the throttle and I have tried with VNAV on and off as well but I never see Hold. As soon as I lift off I get red messages that say HOLD FAIL and AT HOLD FAIL. I am new to the Longitude but not to MSFS. Any help will be appreciated. Steve D.
  18. Beta 5 Fix blue rendering errors on orthophotos. Fix overly aggressive carb ice. Fix bad default material and dev assert in draped-only object with spurious ATTR_poly_os. Map shows best ID we can find from a set of meta-data. Fixed Xpad flying at the user if picked up with mouse. XPD-8844, XPD-9101 We now properly call on_p0_loaded synthetically when the VR system is initialized after a plane has already been loaded. XPD-8824, XPD-8924 Fixes views for shift-4 and shift-8. XPD-8909 No G1000 in replay if it’s loaded after another flight. XPD-8989 Flap Deflection Time DataRefs added. XPD-9027 Master volume Dataref added. XPD-9028, XPD-9117 Fixed various broken OBJ attributes and material bugs. XPD-9075 Outside view in VR gives wrong pilots-head position. XPD-9106 Fix for pnl_table not asking for VR keyboard support. XPD-9107 Crash when using panel manipulators by hand and not with the VR laser. XPD-9116 New APIs are: XPLMSetWindowVrSize() XPLMGetWindowVrSize() XPD-9120 VR keyboard off center when picking failures from controller menu.
  19. Captains! One of my favourite things about getting to grips with the PMDG 777 is not just that you learn how to operate a new machine in the ‘day-to-day’ sense, but that there are wonderfully complex systems beneath the surface, designed for those ‘one-in-a-million’ events most of us will never encounter. I’ve fast learned that the 777 handles uneventful flights, well, uneventfully. Don’t get me wrong, this plane is an absolute joy to operate, from start to finish, but those of you who have cut their teeth on the NGX will find yourselves surprised at how many processes and actions the 777 actually does for you “behind the scenes”. I still find myself looking up at the overhead panel after start, thinking “I must have forgotten to do something here” but in fact, nope, it’s all been taken care of! Electrics, bleed air, many systems are configured as required. The checklists are elegant, and very easy to accomplish using the ECL (Electronic CheckList). Checklists associated with critical phases of flight are minimalist and/or the items on that list are largely automatically checked off so a simple glance will confirm that you’re configured for that phase. This is really helpful in the single pilot environment that is FSX. Where things get really interesting, though, is during abnormal situations. That’s where the smarts of the 777 really show, and that’s what I want to cover in the rest of this post. DISCLAIMER: I am not versed in any of the memory items or operating procedures of the 777 with regards to the following failure. Please don’t post telling me that I did a, b or c wrong. What I’m trying to demonstrate here is how a pilot with limited procedural understanding gets assisted by the system when a major failure occurs. -------------- So. I’m in the cruise from Barcelona (LEBL) to Lisbon (LPPT), minding my own business when this pops up. Hmmm. OK. Let’s look at the HYD page. Oookaaaaayyyy, and it’s decreasing. Looks like we’ve got ourselves a leak! Once the Hydraulic reservoir quantity falls below a certain level, the pumps can no longer maintain the 3000psi and so the entire centre system drops off line. OK. Let’s work the checklist. We set the ADP 1 to ON, and obviously we know that the answer to the checklist condition is “no”. So let’s select that option. Note the checklist now reads as complete, as I've already configured the overhead by the time I took this image, but we still have a page (or two) of information to look at. Hmm, OK so we have a fair few systems knocked offline here. No auto speedbrake/spoilers, and we’ll be using ALTN gear and flaps, limiting our landing config to flap 20 for the reasons stated in the ECL notes. Not a life threatening emergency, but a few of those systems that we take for granted have “gone INOP” this evening. Oh, and check out that flight controls page... Note that despite all of this, the aircraft is happily cruising along, as if it hadn’t a care in the world. This is good, as it allows us in this single pilot environment to “work the problem” and strategise. As the ECL has told me I need to allow more time for flap and gear deployment, I’ll set up a hold at ADSAD and configure during the hold. That way I can take as long as I need to set up before I exit and commence the approach. Right that does the trick there. Now, we’re coming up on TOD, so let’s follow our normal procedures here. The descent is unremarkable from here, we get ATC clearance to hold at ADSAD not below 4000ft, so we set 4000ft on the MCP, and head on down. Once we’re in the hold, VNAV has slowed us down to 240knots so we can get on with flap extension. We arm the ALTN flap system and review the checklist page. It doesn’t tell us anything we didn’t already know from our earlier review of the notes, so we’re good to go. Rotate the ALTN flap selector to EXT and the flaps SLOWLY start to extend to 20. This reflects the nature of the real 777, where the alternate system drives the flaps electrically, rather than hydraulically. Here I’ve gone into VS and MCP SPD modes to slow down, while leaving LNAV to fly us around the hold. By the time we turn inbound to ADSAD the flaps are at 20 degrees. Not long after leaving the hold, we lower the gear. With three greens, and flaps set to 20 I have brought the speed back and armed the approach. We’re good to continue! Note as we conduct the landing checklist, I skip the Speedbrake using the ITEM OVRD option on the ECL. You’ll recall that the use of the auto speedbrake was prevented, as per the notes. We’ll manually deploy that on the ground. From here, the last few minutes of the flight is fairly unremarkable. I ease it on, deploy speed brakes and apply manual braking to roll out. Piece of cake! So there you have it. A reasonably ‘serious’ failure, but one that is entirely manageable thanks to the robust system redundancy on the 777 and the fantastic resource that is the ECL. I might add that there are dozens of pages of checklists to help you through almost every type of failure that a real 777 could encounter. PMDG have nailed this aspect of the airplane, and I can't stress just how useful it is! As for me? I have a tonne of paperwork to do now. Rob is a mean chief pilot when it comes to incident reports… Cheers
  20. Hello fellow simmers. I have been working on a flying virtual reality project in my own time and resources. Looking to get the Greenlight on Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=646813099 I am looking for beta testers to try it out. Especially people with an Oculus Rift. So if you are interested in trying it out the game, and promise to up vote the green light and help spread the word just leave a comment bellow and I can PM you a link to download beta. We would love to hear what kind of feedback the simulation crowd has. If this project is successful I wish to look into more complex flying game for the Oculus. My next dream would be to build out a fully intractable light sport aircraft with cockpit, where you are able to interact with the Oculus rift hand motion controllers. Thanks, Joey
  21. Hi, I would like to test the beta release and have read several posts that say I should backup my existing 10.25 install. My question is it simply just copying the entire directory "X-Pane" to a different location and then install the beta? What is the best method to back up the current install prior to testing the beta? Thanks in advance
  22. Hi all There's a new beta version of ASN for P3D V2.3 only - available from HiFi Sim! www.hifitechinc.com/forums/showthread.php?3502-ASN-SP1-OPEN-BETA-4-now-available!-FSX-and-P3D Downloading now! Cheers Adam
  23. Hello dear, I created two banners for fsx beta tester. I accept tips about it. The first: Preview The second: Preview VOTE !! B) Best Regards
  24. 737fandm20

    777 Beta

    How did people volunteer to be PMDGs 777 beta tester?
  25. Evening Folks! On a test flight from LOWW-OMDB earlier today I took the following shots. On reflection (pardon the pun!), they show the WXR doing its everyday thing rather effectively, so I thought I'd share them here. Up until now, night flying with live weather has necessarily required the PIC to visually avoid areas of bad weather and/or turbulence. If - like me - you use an ENB-series or SweetFX type filter to enhance the darkness, this is near on impossible. I'm sure many of you are like me in that ploughing into a thunderstorm detracts from the experience somewhat. You wouldn't do it in a real 777 after all! Remember, these are shots from a beta, subject to change/improvement/etc. Somewhere over Iraq I started seeing returns off to the left of track. Over the course of 5 minutes or so it became apparent that the storm line was likely to intercept my track a bit further downroute. As I got closer, I started seeing strikes out front. By the time I was approaching DENKI, there was a particularly active cell very close to track. I commenced a step climb a little early just to see if I could get above it. The moment the nose pitched up, the return diminished as the WXR scanned further up the cell, from this I deduced that I was probably very near to the height of the top of the cell itself. By the time I leveled at FL390, the cell had disappeared from the returns and I was able to carry on without a track offset. A quick glance out the left showed the cell still popping away, but now well below me as well as 10NM clear. OK, so not much of a crisis, I'll grant you, but it shows just how much the WXR enhances your ability to identify, assess, and react to weather situations along track. My next flight is OMDB-VHHX, so I'll be looking for more TS SIGMETS enroute to explore! If I find any, I'll share them here. B) Cheers!
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