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By Simon Kelsey AVSIM.com Contributing Editor Cold and dark starts will soon be available to Dovetail Games Flight Sim World users, it was announced today. DTG Flight Community Manager Cryss Leonhart, programmer Sam Dark and lead artist Maxwell Taylor revealed the new feature during a broadcast on streaming site Twitch. Selecting the Cold and Dark option when setting up a flight will load the selected aircraft with the engines shut down and all electrical and electronic equipment switched off. In addition, users will now be able to select an airport gate or parking spot as the starting position, enabling a full start, taxi and takeoff sequence to be completed. Also revealed was an interactive checklist feature designed to walk novice users through the process of starting the aircraft from cold and dark. Flashing controls and levers can be activated as a guide through the startup process, though an “Advanced Mode” will also be available to seasoned simmers. Speaking during the broadcast, Leonhart said the new functionality was aimed at new users looking to add depth to their simming. “For someone who sits down in the cockpit of a turned off aircraft for the first time, it can feel almost daunting, so having that assistance with the checklist, the camera panning where you need to go, can be really useful in terms of helping you take things to the next step. “Obviously for people who already know what they’re doing, just pop in to advanced mode and you won’t need that assistance.” Third-party developers will be able to create their own custom interactive checklists, or simply insert a non-interactive checklist image if they prefer. It’s thought the updates will be released to FSW users later this week.
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Hi everyone, I'd like to create this thread in order to regroup all the ideas this community has to improve FSW so DTG devlopment team can see all our expectations on one page. Having a team listening to the Flight Sim Community for creating the perfect sim is rare so I hope this thread will be useful for all of us. In order to keep this readable, your posts can contain 2 categories: - small improvments that could be implemented rapidly - big and long-term improvments (real world weather etc...) Please dont comment or discuss too much, keep it simple and readable, give your ideas that's all. Let DTG Team judge what is worth it and what can be done or not. I'll start: Short ones : _rain sound could be louder to feel and fear the elements :) (or be adjustable, the environment slider is currently not that efficient) _make a " visual smoke effect" if you look at the wings from the cockpit when flying through clouds to simulate the plane is REALLY in it. _make ATC speak faster like in real life _ Head anticipation in turns when taxi and flying (like in XP Realistic addon) Big ones : _ a "FSPassengers like" feature whith passengers screaming in turbulence (make us avoid the clouds) _Windows Voice Recognition for ATC would be awesome like in Tower3DPro _ ATC speaking with accents depending on which continent or country we fly
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In honor of it snowing a few inches in Savannah today (something it only does about once a couple decades), I took a short flight from Savannah (KSAV) to Hilton Head (KXHD) tonight in weather set to heavy snow (only snow setting available right now) in the Cub. Tower would not give me clearance to taxi to runway as it was IFR only so I had to ignore them. Same thing when landing at KXHD, no clearance to land as it was IFR only. I did get a route to parking though after landing. Aside from those things, it was a cool flight and took a little getting used to in heavy snow.