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Found 142 results

  1. Hi Everyone, I am an old enthusiast of flight sim for more than a decade (coming from FS2000/2002). I have started training to become a real life pilot (as a hobby), but for now I mainly continue to be passionate to learn from the community and spend a few hours during nights and weekends doing my airliner flights on my PC. Lately, I have been flying in FSX:SE (moved from retail FSX), mostly with PMDG 737NGX and Aerosoft Airbus family. I am the type of person that take time to read the manuals, watch several tutorials and truly learn how to fly these jets. I do my flights offline, but following real airline routes/schedules and in order to reach a high level of realism, I have tons of addons in FSX:SE. My setup is pretty stable and performance is good as my PC is relatively new and high-end. This weekend I attended the Flight Sim 2017 event in UK and between FSFX Packages and Dovetail presentations, to my surprise, I found myself lagging behind the community in terms of platform. I discovered that the vast majority of the audience has already moved to Prepar3d or X-Plane 11. Therefore, having considered moving to Prepar3D before, this realisation made me rethink and research again. Therefore, I would really appreciate some expert advice from people who has already done this switch, considering all the doubts and costs involved. My simple question is, is it worthy to move to P3D v4 from a "stable" FSX:SE setup with ton of addons and without being "hardcore" user (not VA member / weekends flyer)? My main points of doubt are the following: Moving from FSX:SE to Prepar3d v4 will cost me almost $500 USD between license and new addons (list below). Prepar3d has this policy that new versions cost a new license and I fear (a lot) having to pay for another license and worst, paying for addons upgrades every 2 or 3 years, when I have my current setup for FSX for a long time. I discarded X-Plane 11 as option, as it seems a very good 'out of the box' platform, but focused on GA and with very few addons (particularly from those I already own and usually fly with). Addons I currently use in FSX:SE (impact of switching to P3D v4): Aerosoft - A320 Family (FREE but, will need to wait for v4) PMDG - 737 NGX (PAY $90, need to buy a entire new version for P3D) FS2Crew 2 Reboot NGX (PAY $35, need an upgrade) ORBX - FTX Global Base (FREE) FSFX Packages - Chaseplane (FREE) FSPassengers X (PAY, will take months to be ready for v4, probably move to FSCaptain as it is free upgrade) HiFi Simulations - Active Sky Next (PAY $30, need to buy newer version AS4 for v4) Navigraph - FMS Data Manager (FREE) Pete Dowson - FSUIPC 4 (PAY $44, need to buy new version 5) Pointsoft - ProATC/X (FREE) REX Simulations - Texture Direct HD w/ Soft Clouds (FREE) REX Simulations - Worldwide Airports HD (FREE, but in development) A2A Accu-Feel v2 (PAY, still in development but need to buy a new version) My Traffic 6 (Not sure, probably would buy Ultimate Traffic Live for another $45) Navigraph - FMS Data Manager (FREE) FS Genesis - World Terrain Mesh for FSX (Not sure, probably would go for FreeMeshX or FS Global Ultimate Mesh for another $85) Really appreciate some opinions if the (high) cost/benefit would be acceptable/worthy. I understand 64-bit would be a new world, but I am afraid if I should not wait and check 1-2yrs down the road if FSW or X-Plane take off and then move to a next-gen plataform, considering that based on everything I've read so far (please correct me if I am wrong here), P3D would give me a much similar experience to my current setup in FSX:SE? Many Thanks!
  2. A bit of fun. Because the sim doesn't have to be as real as it gets all the time. I hereby announce the Business Executive (turboprop) class for the Reno Air Races . The Avanti's over-the-top racer-inspired paintjob was provided by AVSIM member warbirds (thanks again Paul!). My only specifications were a sharkmouth and chequerboard patters (of course!). As you can see, Paul included the Italian colours and flag. The plane is Mario Noriega's Piaggio Avanti. She does barrel roll quite well. whoooooop.... whoooooop.. Thanks to a bit of over-exuberance, the overspeed noise was going off. Cheers!
  3. I noticed someone has modelled this airfield! Thank you Vassilios Dimoulas. I look forward to trying it out. Get a PC12 or some such and taxi it up the ramp (literally) on to the field. You tube video:-
  4. Fedex A300 on a cargo run from KMEM, pre-dawn.
  5. I've just downloaded the full installer as per RSR's post in the General Section of the forum but on completion of the installation the Ops centre shows the installed version is 1.10.8333 and the available version is 1.10.8378. I'm confused! Has the wrong version been made available for download or is there a new one already - some 30 mins later?
  6. Just bought & installed the excellent IMHO Black Marble for FSX:SE. I'd made a cargo flight from KSTL recently in the daytime, & seeing as my USA is devoid of photoreal scenery for the most part, where better to check out the new effects. NOTE this is the Base software which uses native sim data only. The Vector add on injects all the real world roads into the sim! Anyhow, for those of use who haven't bought Vector yet - here's the the native FSX. You can tweak loads of parameters for the lights - I can get the FPS into single figures by overdoing it!
  7. Here's a shot approaching New Zealand's north island - the snow capped mountains are thanks to the Blue Marble add-on. The efeect is subtle, but then it would be seeing as the photoreal scenery is generated near the horizon.
  8. I did two flights today with the updated version. Prior to the update everything worked fine. Today in the -800 I had a minimums call at 30 feet when my baro was set for 200 minimums. Then in the -700 tonight, landing in PHX on RWY 26, baro set to 251 for ILS, I had no callout and the green indicator for the minimums was nonexistent. I couldn't even dial it in after landing and the altimeter was set correctly. Why am I having problems I never had before with the minimums call and recognition? I kinda think I missed some call outs on final too, which has been an issue in the queen. All other sounds work fine. And this is the only add-on that seems to have sounds missing now. Aside from that, even the baro setting was ignored on the PFD. I got the number but not the green triangle on the tape. ??
  9. I thought this looked rather good IMHO
  10. I wonder if anyone else has encountered this phenomenon - NE not displaying in the area closest to the plane. Ignore EGCC to the right of the picture - NE doesn't overlay any airports. I'd just taken off in a default Maule, so not busting Mach 1. I was flying at about 2500 feet or so.You can see the area where NE was not being displayed, yet it works perfectly fine outside that area. The phenomenon did go away then reappear again. It must be a performance issue on my rig, but it's like a reverse LOD. I do like to switch to external views now and again and pan around.The scenery is VFR Real photoreal England and Manchester airport is the excellent & FPS friendly UK2000 product. Any ideas please? I could turn off the lighting splash map, and or disable the photoscenery..... Thing is I bought this via Aerosoft, version 1.7 ... not expecting any help from that quarter.
  11. Practically since I found it I've been flying the POSKY 744 with an add-on 2d panel and default FSX VC. I finally got around to installing the upgraded VC by Alejandro - an excellent improvement until I can save up for a PMDG 744. However the night lighting appears to have a problem. Not sure if this is due to me running in DX10 (thanks, SteveFX) or not. The cockpit light (dome?) appears to work fine, but switching to panel creates this: If I turn it off - the instruments also go dark. Not without power, all the information is still displayed, it's just the same brightness as the rest of the cockpit. Any ideas please? Not sure if anyone flies the default or POSKY jumbos anymore :)
  12. The very gifted Steve Drabek recently showcased the consequences of insufficient planning for stormy weather, and was given a number to call for those who don't quite do flying just right. He was kind enough to promise to pass that number on to me, I just wanted to show him why I think I should also have that number. I would discuss it with my instructor, but, they are, understandably, hard to come by now. Steve, if you're reading this, you have nothing to feel bad about, you have followed the old aviation guideline of landing at least as many times as you have taken off ... that is not true for all of us
  13. From time to time, someone shares some of their screenshots of flights to and around Africa, and more often than not, the lack of variety for African airports comes up. Like most of those who comment on the paucity of African airports, I feel a similar hope that someone will add to the list of African airports. Thankfully, there are a few very nice freeware airfields available for GA around Southern Africa, Vilankulo and Inhambane in Mozambique being two of my favourites, and what better aircraft to enjoy life under African skies than the Cessna 182 from A2A. So, here then, is a selection from a recent flight I did around South Africa and Mozambique, hopefully this will encourage you to consider booking that safari you've thought about, or just load up your sim and take a trip to the beautiful continent that is Africa that way. Leaving Johannesburg behind for Inhambane, it's a long flight, so I suggest you bring some snacks ... droewors is highly recommended, and maybe a peppermint crisp if, like me, you have a sweet tooth. Passing over the Witbank Nature reserve, with the Olifantsrivier (Elephant's river) in the background. Good thing this plane has an autopilot, it takes less time to fly from Johanneburg to Nairobi with Kenya Airways than doing this flight. Still, you can't beat that African sunset. A little over four hours later, and we're down at Inhambane. First order of business, a trip to the men's room, Crème Soda may be the greenest refreshment one can get in a can, but it makes its presence felt over 4 hours. Having paid the landing fees, a trip to the nearby lodge for a braai and a couple of cold ones.
  14. Hi, all - I am having an issue when trying to load saved flights in the 737 NGX. I am using FSX:SE and have been flying the 737-800 WL Delta livery. First off, the plane loads up and flies perfectly. I have had zero issues when starting a new flight on the ground or during a flight. I have been trying to save and reload flights in order to free up some VAS. My current process has been to start a flight with a cold and dark cockpit, get the plane running and in flight, and get to TOC. Once stabilized in cruise I would save the game (have tried both through the FSX file menu as well as using FSUIPC autosave). Then I quit FSX completely and restart. When FSX loads I click Free Flight (my default flight is still the base trike flight), and then click Load. Selecting the save, it loads up and I see the plane in the right spot in the sky and the right attitude -- however, the second the panel configuration loads, all heck breaks loose. Once the green bar appears and I actually see the panel state restored, the plane begins violently oscillating, both side to side and up and down. Immediately the "BANK ANGLE" annunciator is going off, and the plane is all over the place. Once the countdown stops, the plane is just uncontrollable and usually results in an overstressed failure within seconds. I've tried to hit slew once the flight loads, which does hold the plane in position...however, once the countdown is over the plane is inoperable, the engines are not started and the displays are dark. I'm not really sure what to do at this point -- I don't know what would send the plane into such violent maneuvers -- it isn't that the engines haven't started yet and the plane has started to nose down and glide (which seems to be normal for most users loading a flight), but rather it is as if there is some crazy control input being sent to the plane. I've tried loading with my yoke and pedals disconnected to make sure they weren't sending some bad signals, but same thing. I've uninstalled/reinstalled the NGX, same result. When I get home today I will try a few things - first, saving and loading a flight while on the ground and seeing how the plane reacts. Two, trying a different livery and seeing if that helps anything. If anyone has any ideas for how I can get this to work I would be very appreciative. I'm happy to send logs/save files or any other info you need to help troubleshoot this. Thank you for the help, Jim Armstrong
  15. Black marble is indeed most impressive, and it covers the entire world. However, is Vector really needed if a user has a decent mesh installed? By vector, do you mean that the lights follow the roads accurately uphill & down dale as they say? If it does, then would the only benefit for my immersion be the 3D bridges? Don't get me wrong by my use of the word "only" - there is an absolutely huge amount of illuminated road bridges in the world!!
  16. About a month ago, I decided to cull one flight sim off of my system, and chose FSX-Boxed (non Gold, so no Acceleration Pack) as that was the least of my flight sims used. Well, about two days ago, I purchased FSW, and (actually forgot about...geez...) saw that I had purchased FSX:SE when it first came out and there was a Steam sale going on. ($4.50 to be exact!) So curiosity was after installing FSW, I also installed my copy of FSX:SEW, and built in all my Orbx library, my 3rP plane library, other custom scenery like the full Caribbean, etc...and fired FSX:SE up. I was immediately surprised in how WELL this sim performs in fluid animation and sustained FPS. FPS (unlocked) climbing into the sustainable 50/60's (in the boxed FSX, I could never get much above 40 sustainable), and animation smooth. I also had micro stutters with FSX-boxed. Always... So...I would ask, what exactly did Steam do to FSX, and exactly what comprises Acceleration Pack, which is built into FSX:SE? I have two quick observations.l The performance is, compared to my FSX-boxed, is at least 80 percent better on the same system, matter what I try, I can't seem to get the mountains and hills, the textures upon them to sharply render into focus, as they were in the boxed version. Also, terrible popping in and formation of the mountains, and autogen, with you practically being on top of it...and no matter if I take the LOD upto 9.5, this really bad popping in of the autogen, and popping into focus of mountains and hill texture is prevalent. Is this a trade-off in FSX:SE, to get smoother animation, and higher FPS? Is there a tweak, or setting that will force FSX:SE, to compose the hills and mountainside textures further out, as well as help in the autogen popping into view, rather than the LOD setting? I really like the performance of FSX:SE, but the blurry mountain and hill textures, and the 'in-your-face' autogen popping into view/formation really is a distraction. Any help and explanations would be appreciated! Thanks, Mitch
  17. So I finally overclocked my CPU, and still, my frames are still quite low. Especially with addon airports and high-end addons like PMDG. In the VC of PMDG aircraft I'm getting 17 to 20 FPS. Outside it's more like 20 to 40. I really don't know what I'm doing wrong. I used NVIDIA inspector, i use Steve's DX10 fixer, and I've applied the standard FPS-increasing tweaks to my CFG file. I don't know what to do. Please help! :( SPECS: i7-7700k OC'ed to 5.0GHz NVIDIA GeForce GTX 1050 Ti OC'ed via MSI Afterburner 16GB DDR4-2400 RAM 80GB HDD + 1TB External HDD (My FSX drive) My FSX.cfg: [LANGUAGE] DLL=E:\Steam\steamapps\common\FSX\language.dll [GRAPHICS] SHADER_CACHE_PRIMED_10=1693751040 SHADER_CACHE_PRIMED=1693751040 D3D10=1 TEXTURE_MAX_LOAD=2048 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=1 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=0 EFFECTS_QUALITY=1 GROUND_SHADOWS=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 HIGHMEMFIX=1 ForceFullScreenVSync=1 ForceWindowedVSync=1 MultiSamplesPerPixel=4 MultiSampleQuality=8 [SOUND] AmbientUIMusicVolume=-6.000000 PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} SOUND=1 SOUND_QUALITY=2 SOUND_LOD=1 UISound=1 AmbientUI=1 SOUND_FADER1=0.000000 SOUND_FADER2=0.500000 SOUND_FADER3=0.800000 SOUND_FADER4=0.000010 AmbientUIMusic=FSX01 [Display] ChangeTime=4.000000 TransitionTime=4.000000 ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=False BLOOM_EFFECTS=0 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=160 UPPER_FRAMERATE_LIMIT=65 WideViewAspect=False TextureMaxLoad=27 [Main] User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc ProcSpeed=6675 PerfBucket=7 HideMenuNormal=0 HideMenuFullscreen=0 Maximized=2 Location=280,39,1320,818,\\.\DISPLAY1 FIBER_FRAME_TIME_FRACTION=0.33 SimObjectPaths.6=E:\Addon Manager\Simobjects\Misc [PANELS] IMAGE_QUALITY=1 DEFAULT_VIEW=0 QUICKTIPS=1 PANEL_OPACITY=100 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=0 [Weather] WindshieldPrecipitationEffects=1 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherServerPort=80 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=0 DownloadWindsAloft=0 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=8 DETAILED_CLOUDS=1 CLOUD_COVERAGE_DENSITY=8 THERMAL_VISUALS=0 [DISPLAY.Device.NVIDIA GeForce GTX 1050 Ti.0] Mode=1024x768x32 AntiAlias=1 [AccelerationPack] ControlsFirstRun=0 HomePageFirstRun=0 [CONTROLS] Controls_Default=Standard Controls_Current=Standard JOYSTICKS=1 KBDAIL=64 KBDELEV=64 KBDRUD=64 [TextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 GForce=1,3 FuelPercentage=1,4 [TextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 FrameRate=2,1 LockedFrameRate=2,2 GForce=2,3 FuelPercentage=2,4 [SlewTextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 [SlewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 [SlewTextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 FrameRate=2,1 LockedFrameRate=2,2 [Trusted] E:\Addon Manager\couatl\couatl.exe.wbretqonlzkuhzterwzahheibhwtlakzabzkuwuo=1 C:\Program Files (x86)\12bPilot\SODE\SimObjectDisplayEngine.exe.zrbqcrbnzhhotrcrwkurctoiizttkekirutikkoh=1 Modules\FSUIPC4.dll.rwwhoikoztzzriubhnwtwltiiqrhletilzbuckno=1 bglmanx.dll.zrzbakunbbnhrthbqcuochceqrhwwohqaaoaztna=1 E:\Addon Manager\bglmanx.dll.octurrtnabbhiwkaceohlrikzecilqiblteubzll=1 E:\Steam\steamapps\common\FSX\ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery\ObjectFlow.dll.wwlcobzoiqllbwuirkiohzniqotkeektwazuunnk=1 PMDG\DLLs\PMDG_HUD_interface.dll.cnlnzanqhkhrketuzwonhcuncrzobowntkaoozck=1 PMDG\DLLs\PMDG_Interface.dll.kizbtizitulnloukbalruhrailbrtqktoeteoqtt=1 RAASPRO\RAASPRO.dll.ciqqzaretloubqhriqtnhezeabhcbacewakrthun=1 FSLabs\DLLs\FSLOptions.dll.lttrobbuworbazitthuiwrhwhutzqllhqnbttotz=1 FSLabs\DLLs\FSLEvents.dll.iqiihlewqehhiqukuihhlttqwzltquizekwonhcw=1 FSLabs\DLLs\FSLSounds.dll.oennqucuinkkeereeqrtaknwuuhaaztccetahcti=1 C:\Program Files (x86)\12bPilot\SODE\SimObjectAnimationModule.dll.botkwquzznwblebqknbhrhhnbculwhkchlbcwirr=1 E:\Steam\steamapps\common\FSX\gauges\Qw757.gau.hzzwltlozeblakthrqlnahbbnhqtkkuaanztzabu=2 E:\Steam\steamapps\common\FSX\gauges\Qw757_TCAS.gau.hoknhhquzonhooewbwqnureerohhqaehutnutzaa=2 E:\Steam\steamapps\common\FSX\gauges\PMDG_747QOTSII.dll.eiaaqwerzlbrhrhuuqioqiltulcqwztlhbhreewu=2 E:\Steam\steamapps\common\FSX\Aerosoft\AirportController\APController.exe.abnkouklcttnqlwzwczkoocqnriblzwkkewozqhw=1 E:\Steam\steamapps\common\FSX\gauges\PMDG_737NGX.dll.hhlnbounhrtculqaeqheqhzcbunhawtkaaibrqre=2 E:\Steam\steamapps\common\FSX\gauges\PMDG_737NGX_3.dll.eknhnzzienbinturnqkhzclbzriiqzaekkkcwlnb=2 E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\FSLabs_BAe-Concorde\Panel.CPT.1920\FSL_Config.dll.ceqhleorbtotwazrwnuzlnotnroocweboncoorau=2 E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\FSLabs_BAe-Concorde\FSL_ConcX.dll.wbahwlcwcitiakclouzqueoqecbobzuciocnbuui=2 E:\Steam\steamapps\common\FSX\Civa\civac.gau.qwqwtliaazaitawleekbiuozwtubqwqkzbieezbu=2 E:\Steam\steamapps\common\FSX\gauges\PMDG_777X.dll.iwcaiccihwlooqbuoubrbwcucrhkqhkqzwcontqz=2 E:\Steam\steamapps\common\FSX\gauges\PMDG_777X.dll.uoibhebeicrkbrernechkzuutrrtwizwwaoulcan=2 E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\CS_B737-200\panel\Captain_Sim.x737.sys.dll.beeclzzctnkloalrqniuronrzzrcozawhwibecub=2 E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\CS_B737-200\panel\Captain_Sim.x737.sound.gau.qeqiwhqkolezuiwzrzbbtrtzbrcabkltuhqbzebb=2 E:\Steam\steamapps\common\FSX\gauges\737-400.dll.ieeqhrwtalhttnteakuzqziaackailtztcczeuzq=2 E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\CS_B737-200\panel\Captain_Sim.x737.wxr.dll.hkahbnqwucuoctkbrqbbnowurookuwowwlinchce=2 E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\CS_B707-300\panel\Captain_Sim.x707.sys.gau.hbizkewzhabcnzkzioonuaiccllwzwuuczkzzour=2 E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\CS_B707-300\panel\Captain_Sim.x707.sound.gau.caqhanknwnebnuqbklrbtzzuzhrinkwtqkzenzzb=2 E:\Steam\steamapps\common\FSX\Civa\INS.GAU.wbwknlztwcaqabquoealcachnrckathnnothulrk=2 E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\CS_B707-300\panel\Captain_Sim.x707.WXR.dll.irtuetkklrzuerzicuakazihhezcebcktqkwcewe=2 E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\CS_B707-300\panel\ E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\CS_B707-300\panel\Captain_Sim.x707.dns.gau.ukccakubnhhkouthcbhezukhzhhautiwwowqootu=2 E:\Steam\steamapps\common\FSX\gauges\EH101.dll.tablkwuatatiqiaorikrluwltanzlrietorwrnnr=2 E:\Steam\steamapps\common\FSX\gauges\Cessna172.dll.hbwtnutbtwiknohcqeboobaklaoboekzocwttruk=2 E:\Steam\steamapps\common\FSX\gauges\Cessna.dll.bzwabazctuwzbueqnubkwllwztuubllozhtzczla=2 E:\Steam\steamapps\common\FSX\gauges\CessnaWAlpha.dll.eiwhkboiictnrreuuhituqoezroilnelkbelbtza=2 E:\Steam\steamapps\common\FSX\gauges\CLS_FSX_CONFIG.dll.kouwarzbitaehkbtlbcbcuanrlnnnatliektebuu=2 E:\Steam\steamapps\common\FSX\gauges\CLS_FSX_SOUND.dll.luzelnzkrnzttankzbbliwcuwouaakbhanrczont=2 E:\Steam\steamapps\common\FSX\gauges\CLS_FSX_TCAS.dll.rahbreaikltqwciewkrhnwzitnbcoqntrlzqqukt=2 E:\Steam\steamapps\common\FSX\Modules\LeonardoSH.dll.riqrqurtcairwociqtluqbcklkqiwliulbulozti=1 E:\Steam\steamapps\common\FSX\SimObjects\Airplanes\MADDOG2008\Panel\maddog.gau.chzrkazeolhbuhkootchokcarhhilzcewewuqckz=2 E:\Steam\steamapps\common\FSX\Modules\LeonardoSH.dll.keiekibklzabczhlwbebrtulierwzholucawquzh=1 E:\Steam\steamapps\common\FSX\gauges\Super80Pro.dll.ihraaoualiobrichqnthathziccltzuuhtebhnit=2 E:\Steam\steamapps\common\FSX\gauges\CARSR22T_G1000.dll.zlzhukhqiihtbezziwthnqklwtnrirouttliubqa=2 E:\Steam\steamapps\common\FSX\gauges\CarSound_SR22T.dll.zrehbtihlknqqlzalklnkuktwqiqkctkeolhzklw=2 [DynamicHeadMovement] LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 RollAccelOnHeadLat=0.010000 YawAccelOnHeadLat=-0.100000 RollAccelOnHeadRoll=0.100000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 HeadMoveTimeConstant=1.000000 [VirtualCopilot] VirtualCopilotActive=0 [USERINTERFACE] PageID=1 OpenATCOnCreate=0 SHOW_MISSION_CAPTIONS=0 PAUSE_ON_LOST_FOCUS=0 PROMPT_ON_EXIT=1 SITUATION=C:\Users\Fredric Greenblott\Documents\Flight Simulator X Files\test Map_Orientation=2 ShowAllACPaintSchemes=1 SelectAircraftManufacturer=All SelectAircraftPublisher=PMDG SelectAircraftType=All DisplayFuelAsWeight=0 [ATC] ShowATCText=1 COMM_MSG_NONE_COLOR=FFFFFFFF COMM_MSG_ATC_USER_COLOR=FFB6FFB6 COMM_MSG_USER_ATC_COLOR=FFFFD21B COMM_MSG_ATC_AI_COLOR=FF00FF00 COMM_MSG_AI_ATC_COLOR=FFFF7840 AutoOpenAirTrafficWindow=1 UsePilotVoice=1 PilotVoice=0 [PointOfInterestSystem] CycleSetting=0 [SCENERY] LENSFLARE=1 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=4 SmallPartRejectRadius=2 [TrafficManager] AirlineDensity=0 GADensity=0 FreewayDensity=20 ShipsAndFerriesDensity=40 LeisureBoatsDensity=40 IFROnly=0 AIRPORT_SCENERY_DENSITY=0 [TERRAIN] LOD_RADIUS=6.500000 MESH_COMPLEXITY=65 MESH_RESOLUTION=21 TEXTURE_RESOLUTION=27 AUTOGEN_DENSITY=3 DETAIL_TEXTURE=1 WATER_EFFECTS=4 TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=4500 TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=3000 SWAP_WAIT_TIMEOUT=10 [AContain] ShowLabels=0 ShowUserLabel=0 ShowLabelManufacturer=1 ShowLabelModel=1 ShowLabelTailNumber=0 ShowLabelDistance=1 ShowLabelAltitude=1 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelFlightPlan=0 ShowLabelContainerId=0 ShowLabelAirspeed=0 ShowLabelHeading=0 LabelDelay=1000 LabelColor=FFFF0000 [INTERNATIONAL] ASLAT=2 ASLON=1 MEASURE=0 [REALISM] PFactor=0.000000 Torque=0.000000 GyroEffect=0.000000 CrashTolerance=0.000000 General=0.000000 UnlimitedFuel=True AllowEngineDamage=False TrueAirspeed=False AutoCoord=True RealMixture=False StressDamage=False GEffect=False ManualLights=False GyroDrift=False CrashWithDyn=False CrashDetection=False AutoTrim=False [SIM] SYSCLOCK=1 [STARTUP] DEMO=0 SHOW_OPENING_SCREEN=1 STARTUP_DEMO= LoadWindow=1 [FACILITIES] COUNTRY= STATE= CITY= GTL_BUTTON=1239 [Misc] Com_Rate=7 [BUFFERPOOLS] UsePools=1 PoolSize=39000000 [JOBSCHEDULER] AffinityMask=84 [FSDREAMTEAM] AntiPopUp=1 ViewOptimization=0 AltitudeCull=0 GroundTraffic=0 [MAPVIEW_MAP] SHOW_AIRPORTS=1 SHOW_VORS=1 SHOW_NDBS=1 SHOW_APPROACHES=1 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=1 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 show_flight_history=1 [DISPLAY.Device.NVIDIA GeForce GTX 1050 Ti.0.0] AntiAlias=1 Mode=1280x720x32 [FlightPlanMap] LineWidth=2 SHOW_AIRPORTS=1 SHOW_VORS=1 SHOW_NDBS=1 SHOW_APPROACHES=1 SHOW_INTERSECTIONS=1 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=1 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 show_waypoints=1 show_airways=1 show_markers=1 show_volume_boundaries=1 show_ac_twr=1 [MULTIPLAYER] condAccoutPassword=0 VoiceVolume=0.000000
  18. I have just bought the 777-200 base package and I'm very annoyed. Not having a regular income means that this is a big price to pay for me. I am not able to press or move anything in the cockpit. The aircraft is in a cold and dark state with the throttle levers at TOGA and the yokes fully back and fully left. The only thing I can control is the brakes on the aircraft either with my toe brakes or a button on the back of the yoke. The gear isn't showing outside (yet I am at the correct height as if the gear is extended). The mouse only changes to the PMDG one over the 2 inside nobs for the Baro/Radio altitude and the altimeter. I have reinstalled the 777 many times and have overwritten my FSUIPC install. (I can't figure out how to uninstall FSUIPC and the internet doesn't seem to help much). I have reinstalled the D irect X settings and Simconnect all to on avail. Please someone help me before I explode at PMDG.
  19. Hi all. Today I am doing my first flight on the PMDG 777 and am using SimBrief for my flight plan. I got a bit of a surprise upon opening the PMDG payload page to find different inputs for First Class, Business Class and Economy Class. The same applied for the FWD/AFT Cargo and the Bulk Cargo. Using SimBrief I don't know how to generate the flight plan so that it tells me this info rather than all in one. I know this next bit is in the wrong forum but it's very closely related. Regarding the Aerosft A320, what, from SimBrief, should I put in the cargo section? What's the equivalent for the 777/737?
  20. Hello, yesterday i got Active Sky 2016 and flew around for a bit. I saw something strange as i fly into clouds. Some of the cloud textures start to make its way into the cockpit (as seen in photo). If there is no fix thats alright because im updating to P3d V4 tomorrow. , HR PHOTO:
  21. In certain views, not defined by myself, the MMB will scroll to zoom without being pressed down. In every view, when the MMB is pressed and scrolled, it will zoom accordingly. Some views it does this without a press. I've gone into the individual view preferences and disabled this, but they seem to be reactivating themselves. When new views are created it's sometimes the same story. How can I either global disable this or at least have a choice when creating new views? I'm running FSX:SE on Win10.
  22. Sometimes, FSX:SE still conjures up some pretty nice screenshots IMHO. I'm still following the route from the recent Iron Maiden tour in TF_AAK. Enroute shot and approach to LAX.As you can immediately tell from the VC, she's no QOTSII from PMDG Cheers!
  23. Not sure if Hong Kong Airlines cargo actually visit East Midlands, but it could happen and the a330 freighter certainly has the non-stop range, if only with about 25 metric tons or so. I rather like UK2000's products, they do seem rather fps friendly. When one of the configuration options is choosing to add 4000 cars or not, it shows the developer has thought about such things! Ratcliffe power station at work! I'll circle over those cylindrical chemtrail dispensers until the intake fed collector tanks are full enough for me to spread the chemtrails over the eastern half of England... Ahem. Enjoy.