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Found 5 results

  1. Hi guys, I installed latest nVidia driver and latest nVidia Inspector 2.13. Before install them I exported my inspector profile. But when I try to import it, Inspector tell me that I can't do it because a profile is still in use. Anyway....I want to redo all setiings in Inspector from scratch, so is there someone that can share its settings? I'm using FSX-SE with SteveFX fixer, Cloud Shadows and Shade. Thanks so much in advance, Ric
  2. Today when I started FSX I noticed it took a long time to load up, much longer than normal. Then once it finally loaded I noticed the frame rate was terrible. I have been using FSX everyday for the past several months with absolutely no issues and great frames, so this surprised me. Of course I started checking things out and when I opened up Nvidia Inspector to verify my settings I noticed that Microsoft Flight Simulator X is no longer in the drop down menu! The only thing close is Microsoft Flight Simulator 2002. So I opened up Nvidia Control Panel and under Manage 3D settings, fsx.exe is listed. I am puzzled why FSX is no longer listed in Nvidia Inspector though. I recently updated my graphics drivers to 332.21 and then to beta driver 334.67. Perhaps this is causing an issue? Any help will be greatly appreciated. Thanks!
  3. Hello, I have a bit of an issue with my FSX:SE and I hope someone can help me with it. So basically I'm trying to override FSX:SE Filtering and Anti-Aliasing settings using nVidia Inspector as described here http://www.avsim.com/topic/324786-nvidia-configuration-guide-inspector-2xxxx-drivers-version-20-explanations-of-all-settings/ However I'm not sure if the settings are being applied correctly or not. The reasons why I think the settings are being applied is because when I set the frame limiter to 30.5 it works. But when I set the Anisotropic filtering using nVidia Inspector and turn it off in FSX there is no filtering happening. Here is a picture of my nVidia Inspector settings and here is my FSX settings and here is a picture from inside FSX It is clear than no kind of filtering was done, and to my understanding that FSX settings should be overwritten. Hope some knows the solution to this. Thanks in advance.
  4. Hi guys, For a couple of weeks now I have noticed that the simulator started to stutter; micro stutters (some sort of a quick back and forward movement) and somehow it is related with the audio (I guess). If I am listening to some music or YouTube videos while running FSX, they will audio-sttuter as well. First I thought it was caused by Active Sky Next, but after making a couple of tests I discovered that ASN was not the problem, so I updated the drivers of the graphics card, disabled the antivirus, lowered the sim to the minimum settings and modified the FSX.cfg (Affinity Mask, Bufferpools, etc.) without success. After testing various configurations with Nvidia Inspector without success I decided to restore the PC to factory state. When I finished installing the simulator according to Nick's Bible, to my surprise, the problem was still there. I'm truly desperate as I don't know what else to do. The computer is fairly new (December) and never had a problem... until now. I'm posting my problem here hoping someone can help me or guide me a bit on this issue. PC specs. are the following. · FSX (SP2). · W7 Professional (64 bit). · Nvidia GeForce GTX 760 Ti OEM · i7-4790 @ 3.60 ·16 GB RAM. Thanks in advance, Andrés.
  5. Hello everyone, I would like your opinion on a highly debated topic, for years now, namely the AA of P3D. In particular I am referring to version 4. I can't understand why there is no way to get rid of it completely. I did several tests and came to the conclusion that it's impossible to completely eliminate it. For example, if we are positioned on any runway, I see the jagged line at the end of the runway and also the yellow taxiway line get jagged and flickering, sometime even the border of the asphalt with the grass. I did two trials, the first one using inspector with AA settings and the second one choosing in Inspector to let the application doing the job: First attemp in Inspector: Anti Alising Mode - Override application settings Anti Alising Settings - 4xS Anti Alising Transparency Super Sampling - 4x Sparse Grid Supersampling Inside P3Dv4 I set FXAA to off, AA to 4xSSAA and Anisotropic Filtering 16x Result: the lines are still jagged at the end of the runway and the result don't change even if you set AA settings to 8xS and Trasnparency 8x Sparse Grid Supersampling, maybe a lower fps, but not so much. Second attemp in Inspector: Anti Alising Mode - Application controlled Anti Alising Settings - Application controlled/Off Anti Alising Transparency Super Sampling - Off/Multisampling Inside P3Dv4 I set FXAA to off, AA to 4xSSAA and Anisotropic Filtering 16x Result: the lines are still jagged at the end of the runway, same as above and the result don't change even if you set AA settings to 8xSSAA inside P3D, even here maybe a lower fps, but not so much. In addition, I always find an annoying problem of shimmering or flickering building when airborne, which for example in X-Plane is not known at all. So I wonder is there a way to solve this annoying problem (suppose related to old P3D/FSX graphic engine) or do we have to live with it waiting for it to be eliminated with upcoming MSFS2020? Many thanks in advance for your appreciated opinions.
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