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Hi Folks Anyone still interested in flying Cargo Jobs ? If so you might like to have a play with...... 'Cargo Series' - Career-progression based 'Jobs', enabling the use of larger aircraft and payloads, in Flight. 'Cargo Series' jobs are based on MGS Flight's default 'Light Cargo' job, (as-released). All modifications and additional code being restricted to the limitations/capabilities of MGS Flight's mission engine/framework, and their existing, as-released, dialog's content. ______________________________________________________________________________________ What this public beta contains - A career-progression of aircraft-category weight-size jobs, (4 off). The next beta will include additional variants of each aircraft-category job. ______________________________________________________________________________________ Why - MGS Flight's default missions & jobs - - Mainly use statically scripted code, (see example below). - Are coded specifically for limited aircraft types. - Are suitable only for limited aircraft weight-sizes, (Very-Light). - Cargoes are limited to 453 kg, (1,000 lbs). - Don't discourage inappropriate behaviours. - Have no career progression, (as released). Example - The majority of scripts only test against static values. e.g. Destination runway is short, (tests against 609m). Takes no account of aircraft-type, payload, weather, etc. MGS Flight's default 'Light Cargo' job - Is actually only suitable for 'Very-Light' category sized aircraft. 'Cargo Series' jobs - - Mainly use dynamically scripted code, (data from aircraft type being flown). - Are suitable for all available aircraft types, (extensible). - Are suitable for any aircraft weight-size, (subject to MTOW). - Cargo weights are appropriate to aircraft weight-size. - Discourage inappropriate behaviours, (penalties). - Offer a career progression. ______________________________________________________________________________________ Credits - - Microsoft Game Studios - For FLIGHT. - Steve Heijster, (StoneLance) - For his 'Flight Tool Kit', unflagging enthusiasm, and diligence. Much appreciated. Many thanks to Steve, without whose tools and assistance this would not have been possible. ______________________________________________________________________________________ Download - From FS-Shipyards.com - MS FLIGHT - ADDON - ACTIVITIES - JOBS - Cargo Series Have Fun ! ATB Paul
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is a much easier place for virtual airlines to centralize your search for drivers and be so much easier for the airline to pilots looking for a virtual airline. http://virtualairlinejobs.com/
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Looking for CEO to head regional virtual airline. Requirements: 1. One year minimum or more of virtual airline experience administration experience 2. Self motivated 3. Minimum of 10 hours of available time per week Interview will be conducted via email or we have other options available. If interested please email Austin A. at alexander109@gmail.com for an application
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Starting my 3rd day of flying jobs, and I like it. Get's me to fly to airports that I normally wouldn't find, and also shows how long the flight will be, in case a 200 mile flight is too long at the moment. Nice when the co-pilot doesn't get snarky, when a quick descent on final to avoid the trees, and still make the runway, results in a harder landing than I am used to ( to this day I remember by instructor in 1978 telling me to never dive at the runway) . I pick the job, make a flight plan in Plan G, load up and leave. Cool!!!!!!