While looking at a replay of a landing, I noticed the main landing gear struts do not extend inflight. The compression of the strut is exactly the same in flight as it is on the ground. Thinking it was just a replay anomaly, I performed a takeoff from a spot view perspective. Same result. I then looked at the model with MCX. Carenado modeled the main landing gear struts with the full range of motion. I tried various values of static and dynamic compression as well as static cg height, to no avail.
I have noticed other aircraft seem to have the same problem. Is this a P3D problem or an aircraft problem?