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Found 66 results

  1. Hi Why most Carenado aircraft landing lights work inefficient and unrealistic? I mean they start illuminating the runway from nothing, all of a sudden just after touch down which is useless. Carenado Bonanza has a good landing light but most of pipers and other products not. Arent they supposed to illuminate the rwy way before landing so to guide pilots to land? is there any way to adjust them? Can we change the angle or type of lights in a cfg file? Can we use lighting file of another aircraft installing it to the one we want to our own satisfaction while keeping it private and never share the file? I have taken screen shots but unfortunately can not attach the her! Thank you
  2. Hi all, testing at night the 737-800 in LGAV by Flytampa in p3d v4 with dynamic lights on I've noticed something wired as if the lights layers was misaligned when using the pedestal panel light (the one that also illuminates the FMC keys.
  3. Aerosoft Night Environment California v1.7 Released!!! http://forums.nightenvironment.com/blogs/entry/6-night-environment-california-v17-released/
  4. Night Environment France was recently a very nice and detailed review of Night Environment France over at Mutleys Hangar; by John Guest, They conclude: "The Night Environment range of scenery add-ons provides an improved nocturnal lighting model for those who like to fly at night. Night Environment France attempts to take the range up another gear." full review here.
  5. Night Environment Benelux v1.71 Released! Night Environment Benelux, our first region and the one that started it all is finally getting a face lift from Aerosoft, this is a complete new version that includes our latest Textures and Quad installer; with support for Prepar3D v3.x, the new release is coupled with our v1.7x series standards; including... Read more here
  6. 737 Night Approach and Landing https://www.youtube.com/watch?v=-gTQvmeNr98
  7. Flight Simulation and Optimizing Night Time Flights Generally speaking out of the box fresh sim install is mainly geared towards day time flights; With very little regards to night flying, Setting up for a proper day time flight requires allot of attention to detail; from setting up controls, weather conditions, scenery complexity, vehicle, and visual add-on’s This process could take one few months to get comfortable with his environment settings and gear, it’s a tedious task many of us take to extreme (to say the least!), your day time flight environment is balanced perfectly for the day; at the same time is also consuming the same resources at night; not leaving much room for night time add-on’s, There is a misconception that when night falls its dark anyway; what’s there to see? Optimize…? What’s there to tweak different then day time when you barely see anything? The last statement is the general concept most have when it comes to night flights; bear in mind that up to not long ago, night flying didn’t really exists to the extent it’s been developed in the past several years, the original developer never envisioned such transformation that it never was an area of much interest; but recent developments allow us now to fully have VFR night flights; while looking out the window at real world vector data, before we continue deeper into this article; remember the first few sentences I started with; the sim's night environment deserves now as much attention as day time does to fully enjoy todays night add-on’s, many day time element are not visible at night, to redirect resources; some settings can be adjusted towards an optimized environment for night flights, if we start by going through the settings in FSX/SE/P3D configuration tabs; let’s have a look at Weather Tab, consider that a normal human eyes can perceive natural lights in the real world (depending on conditions and alt) 60-100 miles away in optimal conditions, adding clouds at night beyond the minimum slider potion is pointless at night; as well as drawing high detail clouds; and every other related daytime eye candy, moving to the Scenery tab, Mesh complexity and Mesh Resolution both can be significantly reduced, you will not see the added vertices drawn at night or a fine mountain contours and subtleties, A mesh complexity of 30 with mesh resolution of 76-38 should be more than sufficient for night flight, Texture resolution… at night? Do I need to extend on this one? Same goes for Water Effect, These are not visible at night; there is no need to extend resourced for these features at night, Scenery Complexity and Autogen Density shouldn’t exceed Normal for night fight, In Aircraft Tab, Shadows aren’t really visible at night; it is recommended to turn shadows off, but to each his own, In Graphics Tab I personally like the visuals at night with antialiasing switched off These are just few very basic guidelines for optimizing your night time flights The goal behind this is to free resources that aren’t used during night; you can dig more and find many creative way to conserve resources at night, Many third party add-ons can also have their day time settings optimized for night; using the same logic, Believe it or not, your unused aircraft adds up to the global VAS usage regardless of day or night, I keep my unused aircraft in a folder I make called “hangar” with the same structure that’s inside SIM\SimObjects\ ; I keep this folder under SimObjects folder, this where 99% of my aircrafts are in (including default), If you only fly in a predefined area like US, or UK etc… There is no need to load the whole world every time you go for a local flights! The last two advisories will decrease your sim load times significantly; as well as reduce your initial VAS consumption in general! Before we go into more technical detail; no one is expecting you to manually go through each and every one of these setting each time you go for a flight, Yet… It is unreasonable to assume that with today’s add-on’s our sim’s should work regardless what we install in it; we have HD textures, as well as HD Photoreal, and HD mesh and so much more than what initially thought of, one must remember that we are still bound to 3.6GB usable VAS memory space allowed by x86 (32bit) application platform; the name of the game here is balance; you have to balance your memory consumption to accommodate everything you want in your current flight, This is the time to mention SimStarter By Developer - Peter Rosendhal. http://aviation.pero-online.de/ i highly recommend using SimStarter to create various startup profiles; to speed up your fsx load times; and general performance tweaks; you can create many profiles that launch you right into your preconfigured flight without wasting time; you can customize all the above settings and much more from a single GUI interface; you will have complete control over all of Sim’s elements; , scenery.cfg, fsx/se/p3d.cfg as well as many third party add-on’s settings, save your setting to a profile on your desktop, and with one click; SimStarter will put you on the runway with all the preconfigured environmental settings you selected for that profile, SimStarter is a free and can be found here – http://aviation.pero-online.de/wordpress/?page_id=105 ; there are many tutorials on how to configure SimStarter to hook into third party add-on’s; please don’t forget donate to help Peter continue his development on this magnificent irreplaceable tool! Note that these guidelines should be used for day time flight as well as night time flight to maximize your Sim potential and VAS pool, if there’s something I neglected to mentioned please feel free to discuss; this is an open discussion about this topic; Looking forward to hearing some feedback from you guys, Happy Flying
  8. I thought I’d show once and for all a proper Night Environment Demonstration shown over photoreal made with FSEarthTiles (no night textures came with the photoreal) Night Environment Nightmap is active (Base + Level 0 + Level 3) all sliders to the right! No cuts, No edits, straight out the simulator! Enjoy Must watch in 1080HD!!! having WMG trouble with this YouTube video? watch this on DailyMotion with even smoother HD Quality www.dailymotion.com/embed/video/x1wksoc
  9. Hi all, Can someone point me to a simple (is anything simple creating scenery?) way to add lights to a scenery? I'm finishing a small terminal building and has a few lights, inside and out...nothing too powerful. I'm hoping that they can illuminate the ground and the area around the light. Eagerly waiting for a flood of suggestions... Gregg
  10. Hi all, I would like to share with all of you this new must have (in my humble opinion). It's a little utility that allows you changing the whole FSX's world illumination, shadowing and fog for all TOD (Time Of Day). It's awesome!! Watch this vid to see the environment's enhancement. Cheers!
  11. Aerosoft Night Environment Portugal announced!!! http://forum.aerosoft.com/index.php?/topic/89209-night-environment-portugal-preview/
  12. I thought I’d post few preview shoots from our upcoming Black Marble project, we bring you all new, accurate, and most recent, worldwide navigation level road network data, rendered into Sim native architecture, worldwide coverage of fresh and up to date road network (including traffic), accompanied with our new and most advanced lighting system we recently developed, (more info, pics and general discussion http://forums.nightenvironment.com/topic/207-black-marble) without further ado... let it be light :smile: New York City Miami (KMIA) Los Angeles (KLAX) Paris (LFPG) London (EGLL) Frankfurt (EDDF) Shenzhen Hong-Kong (Kai-Tak) Melbourne Los Angeles area top view
  13. Night Environment Alps announced today by Aerosoft the new region spawns across Austria, Liechtenstein, and Switzerland http://forum.aerosoft.com/index.php?showtopic=83745
  14. long awaited P3D support is officially restored for Night Environment with P3D v2.3 i haven’t tested in person; but from what I’ve gathered so far talking with LM engineers they made it work even better under P3D than FSX; and will continue to enhance Night Environment under P3Dw with future releases http://forum.aerosoft.com/index.php?/topic/82743-night-environment-soon-compatible-with-predar3d/
  15. Night Environment Sweden has been announced by Aerosoft http://forum.aerosoft.com/index.php?showtopic=84735
  16. Night Environment vs. Real Life Night shoots One of our team members got back from his vacation in Corsica Island real life night shoots compared side by side to Night Environment representation for the same area I thought it who’d be fun to share Enjoy Ajaccio, real life Ajaccio FSX Coti-Chiavari, real life Coti-Chiavari, FSX (A is the point which my real pic was shot from; D is the aiming direction) "I'm pleased to see how our work is a rather acceptable representation of the reality."
  17. Aerosoft Night Environment - Finland Released!!! http://www.nightenvironment.com/finland.html http://forum.aerosoft.com/index.php?/topic/87413-night-environment-finland-released/ this completes the Scandinavian region for us
  18. Hello Can you let me know if there is a chance to dim the "storm" light? It is way too bright for night landings. Cheers Csaba
  19. NIght Environment Germany has been updated to v1.7; the update include a brand new Architecture and NEXM Support
  20. Aerosoft Night Environment Florida v1.7 has just been Released! this release is the first to include our new v1.7 architecture designed for NE.X.Manager Product page http://www.nightenvironment.com/florida.html announcement http://forum.aerosoft.com/index.php?/topic/95283-night-environment-florida-released/ here are few shoots to start your appetite (shown with Jo Erlend Daytona-Beach)
  21. hello, Most of the night lighting doesn't appear to work. If I adjust the brightness knob the only instruments that get brighter are the display on the clock and the backlighting on the garmin GPS, the overhead light turns on but doesn't illuminate anything. No cabin lights and no backlighting on the other instruments.
  22. Night Environment Greece Released! http://forum.aerosoft.com/index.php?/topic/82288-night-environment-greece/
  23. to keep everyone on their toes, here’s a curve ball, NE Florida http://forum.aerosoft.com/index.php?showtopic=84157 Welcome to Miami (mixed images from P3D v2.3 & FSX)
  24. as the title states Aerosoft decided to let the community select the next Night Environment region more info and pole voting here http://forum.aerosoft.com/index.php?showtopic=81856
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