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Found 3 results

  1. First of all, i'm long time user of Steve great Fixer, and i could neme myself as a happy customer indeed. At the moment almost all issues with DX10 solved for me with help which i gained on Steve blog and Avsim. And manual was read thoroughly. As i'm using Vatsim almost always for my flight visibility of nav lights of traffic planes very important for me. If you choose to switch ON DX10 Compatible Lights then your Effects will be scanned, modified and after that all lights in FSX will be in perfect shape and visibility except nav lights of traffic planes - it's going to be invisible at short distance and certain angles. Ok, as per manal, i'm switching DX10 Compatible Lights off, rescanning of all Effect performing, restoring them to original state and voila - all nav lights for traffic planes are perfectly visible, but from other hand we have some problem with other Effects like aerodrom lights. And now is my question - is that possible to determine what Effect is in charge of nav lights for traffic and just do not modifide it during intial installation of DX10 Compatible Lights? Could be perfect to have this opportunity - one additional option which could make our DX10 experiance a liitle bit more smooth and comfortable Pleased to hear all opinions
  2. Anyone know why my external lights look like this? This is the latest version of the aircraft...ive re ran the installer to repair the airplane and that did not work. My 200LR models are working perfectly fine! Any Thoughts? http://s12.postimg.org/6eu6rt6d9/2016_3_2_18_33_46_633.png
  3. Can someone please tell me which one of these are the NAV lights red/green? I would like to swap out the lighting effect since as usual with Carenado, you can barely see the lights on... [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing light.0 = 4, 4.00, 0.00, 1.00, fx_vclightcarcnB light.1 = 10, 4.40, 0.00, 2.90, fx_vclightcarcnbB light.2 = 10, -1.80, 0.00, 4.00, fx_vclightcarcn2B light.3 = 10, -5.50, 0.00, 3.85, fx_vclightcarcn2B
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