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Found 63 results

  1. long awaited P3D support is officially restored for Night Environment with P3D v2.3 i haven’t tested in person; but from what I’ve gathered so far talking with LM engineers they made it work even better under P3D than FSX; and will continue to enhance Night Environment under P3Dw with future releases http://forum.aerosoft.com/index.php?/topic/82743-night-environment-soon-compatible-with-predar3d/
  2. I thought I’d show once and for all a proper Night Environment Demonstration shown over photoreal made with FSEarthTiles (no night textures came with the photoreal) Night Environment Nightmap is active (Base + Level 0 + Level 3) all sliders to the right! No cuts, No edits, straight out the simulator! Enjoy Must watch in 1080HD!!! having WMG trouble with this YouTube video? watch this on DailyMotion with even smoother HD Quality www.dailymotion.com/embed/video/x1wksoc
  3. Aerosoft Night Environment Portugal announced!!! http://forum.aerosoft.com/index.php?/topic/89209-night-environment-portugal-preview/
  4. Flight Simulation and Optimizing Night Time Flights Generally speaking out of the box fresh sim install is mainly geared towards day time flights; With very little regards to night flying, Setting up for a proper day time flight requires allot of attention to detail; from setting up controls, weather conditions, scenery complexity, vehicle, and visual add-on’s This process could take one few months to get comfortable with his environment settings and gear, it’s a tedious task many of us take to extreme (to say the least!), your day time flight environment is balanced perfectly for the day; at the same time is also consuming the same resources at night; not leaving much room for night time add-on’s, There is a misconception that when night falls its dark anyway; what’s there to see? Optimize…? What’s there to tweak different then day time when you barely see anything? The last statement is the general concept most have when it comes to night flights; bear in mind that up to not long ago, night flying didn’t really exists to the extent it’s been developed in the past several years, the original developer never envisioned such transformation that it never was an area of much interest; but recent developments allow us now to fully have VFR night flights; while looking out the window at real world vector data, before we continue deeper into this article; remember the first few sentences I started with; the sim's night environment deserves now as much attention as day time does to fully enjoy todays night add-on’s, many day time element are not visible at night, to redirect resources; some settings can be adjusted towards an optimized environment for night flights, if we start by going through the settings in FSX/SE/P3D configuration tabs; let’s have a look at Weather Tab, consider that a normal human eyes can perceive natural lights in the real world (depending on conditions and alt) 60-100 miles away in optimal conditions, adding clouds at night beyond the minimum slider potion is pointless at night; as well as drawing high detail clouds; and every other related daytime eye candy, moving to the Scenery tab, Mesh complexity and Mesh Resolution both can be significantly reduced, you will not see the added vertices drawn at night or a fine mountain contours and subtleties, A mesh complexity of 30 with mesh resolution of 76-38 should be more than sufficient for night flight, Texture resolution… at night? Do I need to extend on this one? Same goes for Water Effect, These are not visible at night; there is no need to extend resourced for these features at night, Scenery Complexity and Autogen Density shouldn’t exceed Normal for night fight, In Aircraft Tab, Shadows aren’t really visible at night; it is recommended to turn shadows off, but to each his own, In Graphics Tab I personally like the visuals at night with antialiasing switched off These are just few very basic guidelines for optimizing your night time flights The goal behind this is to free resources that aren’t used during night; you can dig more and find many creative way to conserve resources at night, Many third party add-ons can also have their day time settings optimized for night; using the same logic, Believe it or not, your unused aircraft adds up to the global VAS usage regardless of day or night, I keep my unused aircraft in a folder I make called “hangar” with the same structure that’s inside SIM\SimObjects\ ; I keep this folder under SimObjects folder, this where 99% of my aircrafts are in (including default), If you only fly in a predefined area like US, or UK etc… There is no need to load the whole world every time you go for a local flights! The last two advisories will decrease your sim load times significantly; as well as reduce your initial VAS consumption in general! Before we go into more technical detail; no one is expecting you to manually go through each and every one of these setting each time you go for a flight, Yet… It is unreasonable to assume that with today’s add-on’s our sim’s should work regardless what we install in it; we have HD textures, as well as HD Photoreal, and HD mesh and so much more than what initially thought of, one must remember that we are still bound to 3.6GB usable VAS memory space allowed by x86 (32bit) application platform; the name of the game here is balance; you have to balance your memory consumption to accommodate everything you want in your current flight, This is the time to mention SimStarter By Developer - Peter Rosendhal. http://aviation.pero-online.de/ i highly recommend using SimStarter to create various startup profiles; to speed up your fsx load times; and general performance tweaks; you can create many profiles that launch you right into your preconfigured flight without wasting time; you can customize all the above settings and much more from a single GUI interface; you will have complete control over all of Sim’s elements; , scenery.cfg, fsx/se/p3d.cfg as well as many third party add-on’s settings, save your setting to a profile on your desktop, and with one click; SimStarter will put you on the runway with all the preconfigured environmental settings you selected for that profile, SimStarter is a free and can be found here – http://aviation.pero-online.de/wordpress/?page_id=105 ; there are many tutorials on how to configure SimStarter to hook into third party add-on’s; please don’t forget donate to help Peter continue his development on this magnificent irreplaceable tool! Note that these guidelines should be used for day time flight as well as night time flight to maximize your Sim potential and VAS pool, if there’s something I neglected to mentioned please feel free to discuss; this is an open discussion about this topic; Looking forward to hearing some feedback from you guys, Happy Flying
  5. Night Environment vs. Real Life Night shoots One of our team members got back from his vacation in Corsica Island real life night shoots compared side by side to Night Environment representation for the same area I thought it who’d be fun to share Enjoy Ajaccio, real life Ajaccio FSX Coti-Chiavari, real life Coti-Chiavari, FSX (A is the point which my real pic was shot from; D is the aiming direction) "I'm pleased to see how our work is a rather acceptable representation of the reality."
  6. I thought I’d post few preview shoots from our upcoming Black Marble project, we bring you all new, accurate, and most recent, worldwide navigation level road network data, rendered into Sim native architecture, worldwide coverage of fresh and up to date road network (including traffic), accompanied with our new and most advanced lighting system we recently developed, (more info, pics and general discussion http://forums.nightenvironment.com/topic/207-black-marble) without further ado... let it be light :smile: New York City Miami (KMIA) Los Angeles (KLAX) Paris (LFPG) London (EGLL) Frankfurt (EDDF) Shenzhen Hong-Kong (Kai-Tak) Melbourne Los Angeles area top view
  7. 737 Night Approach and Landing https://www.youtube.com/watch?v=-gTQvmeNr98
  8. Aerosoft Night Environment California v1.7 Released!!! http://forums.nightenvironment.com/blogs/entry/6-night-environment-california-v17-released/
  9. Night Environment Benelux v1.71 Released! Night Environment Benelux, our first region and the one that started it all is finally getting a face lift from Aerosoft, this is a complete new version that includes our latest Textures and Quad installer; with support for Prepar3D v3.x, the new release is coupled with our v1.7x series standards; including... Read more here
  10. Chris Bell

    Night Environment - Alps Released!

    Night Environment Alps announced today by Aerosoft the new region spawns across Austria, Liechtenstein, and Switzerland http://forum.aerosoft.com/index.php?showtopic=83745
  11. Night Environment Sweden has been announced by Aerosoft http://forum.aerosoft.com/index.php?showtopic=84735
  12. Aerosoft Night Environment - Finland Released!!! http://www.nightenvironment.com/finland.html http://forum.aerosoft.com/index.php?/topic/87413-night-environment-finland-released/ this completes the Scandinavian region for us
  13. Chris Bell

    Blue Marble

    The Blue Marble Project Meet The Blue Marble, yes we have another marble in our collection Blue Marble is not a new name for Black Marble, It's a Project on its own merits! Not to be confused with Night Environment, Black Marble, or vEarth (Virtual Earth) projects, More detail about Blue Marble Project can be found here http://forums.nightenvironment.com/topic/289-blue-marble/?page=1 The video below showcase the projects from a worldwide prospective (best viewed in full screen at 1080HD!), Freeze frame the first second and you will see the old data visible for one second (including FPS etc.); Right after (in video editing) we blend from the same position only this time from within Blue Marble, Watch closely the following 20 seconds as we time lap through 12 month worldwide seasonal cycle, Before we start spinning the globe to show you Blue Marble in all its glory all around the world, and then right before when you think it’s over… wait for it! Enjoy one more thing… be sure to register as a member of our forums by Christmas to be eligible for our special Christmas gift! with opening our new online shop we will invite all our registered forums members by Christmas to get their Christmas gift! A copy of Blue Marble free of charge The Blue Marble Blue Marble is made out of real worldwide seasonal coordinated high res Photoreal imagery!!! (Blue Marble Seamlessly integrates and is Compatible with all 3rd party add on's like FTX Global and all other regions, UTX etc.)
  14. Time Lapse Bordeaux - Night Environment V2
  15. Night Environment France was recently a very nice and detailed review of Night Environment France over at Mutleys Hangar; by John Guest, They conclude: "The Night Environment range of scenery add-ons provides an improved nocturnal lighting model for those who like to fly at night. Night Environment France attempts to take the range up another gear." full review here.
  16. as the title states Aerosoft decided to let the community select the next Night Environment region more info and pole voting here http://forum.aerosoft.com/index.php?showtopic=81856
  17. OK Let’s have some fun, here’s a little Quiz for everyone Identify the Airport in the picture (ICAO name) Doing this will expose Night Environment’s next regional project Whoever uncovers the airport location first; gets a free copy of this upcoming NE region release To participate; make a single post that includes only the airport ICAO, This will be your official entry! pls, guys… we use the honor system; no edits! multiple entries are acceptable; but only your last entry counts as your final vote! If the correct location has been identified; the location and the winner will be announced next Sunday you must make your vote on this thread to participate http://forum.aerosoft.com/index.php?showtopic=80078 Good luck to all
  18. to keep everyone on their toes, here’s a curve ball, NE Florida http://forum.aerosoft.com/index.php?showtopic=84157 Welcome to Miami (mixed images from P3D v2.3 & FSX)
  19. Save 30% on all existing Aerosoft Night Environment product line!!! Our entire product line for Night Environment v1.x is about to get a face lift with a brand NEW v1.7 the new 1.7 version will include new enhancements and our new NE.X.Manager! thanks to v1.7 redesigned architecture and NEXM; further enhancements can be delivered to enrich night flying, the new v1.7 and up line will also cost roughly 30% higher than current pricing, the good news are; if you pick up your preferred region now, the new v1.7 line will be a free upgrade for existing customers.
  20. Night Environment Greece Released! http://forum.aerosoft.com/index.php?/topic/82288-night-environment-greece/
  21. NIght Environment Germany has been updated to v1.7; the update include a brand new Architecture and NEXM Support
  22. Aerosoft Night Environment Florida v1.7 has just been Released! this release is the first to include our new v1.7 architecture designed for NE.X.Manager Product page http://www.nightenvironment.com/florida.html announcement http://forum.aerosoft.com/index.php?/topic/95283-night-environment-florida-released/ here are few shoots to start your appetite (shown with Jo Erlend Daytona-Beach)
  23. CB_Pilot

    Where is the NE Scenery Layer?

    May I ask for some help and guidance please with my newly purchased Night Environment British Isles v1.71 for FSX:SE? I installed NE, setup the default preset in Configuration Manager v1.2, launched FSX:SE and I'm not at all sure that I see NE effects appearing. I also run ORBX FTX Global, Vector, Land Class and the ORBX scenery packs for Scotland, Wales, etc. I've read some forum contributions which talk about NE insertion points in the scenery files but I can't see any entry for NE in my scenery files in either the FSX:SE configuration screen or in FTX Central 2 Tools. Is anyone able to advise what I'm doing wrong please? Or have I completely misunderstood how to set up NE? For information - the BGL files are all in C:\Steam\steamapps\common\FSX\aerosoft\Night Environment - British-Isles\Scenery but when I try to add the scenery manually in FSX:SE it tells me that no items match my search - and that's after following an AVSIM video on how to add manual scenery entries. Thanks in anticipation, Rupert
  24. Hello AVSIM Community, my name is Chris Bell of Chris Bell - Creative Design Studios I am the author and developer of Night Environment product line currently sold by Aerosoft I invite everyone on AVSIM to ask questions and discuss Night Environment product line Post your pics and clips; or suggest improvement and “light weight” support Kind regards Chris Bell