Search the Community
Showing results for tags 'outerra'.
Found 61 results
-
Name: Outerra Category: Outerra Videos Date Added: 24 October 2015 - 04:17 AM Submitter: HiFlyer Short Description: A scenic flight over Acetones LFNA scenery area View Video
-
Name: Mig-29 / JBLM - Outerra community mods Category: Outerra Videos Date Added: 02 June 2016 - 01:23 PM Submitter: HiFlyer Short Description: Some footage of wacky aerobatics around JBLM air force base (WA - USA). This updated version of the Mig and the scenery are not yet released (soon, hopefully!). Some footage of wacky aerobatics around JBLM air force base (WA - USA). This updated version of the Mig and the scenery are not yet released (soon, hopefully!). View Video
-
Name: Outerra becomes moody Category: Outerra Videos Date Added: 07 February 2016 - 04:50 PM Submitter: HiFlyer Short Description: Outerra update Hot off the presses, this is a look ahead at some upcoming features. Changing weather (accelerated here), global rivers, river bank erosion, rain, exponential noise distribution on terrain. Unfortunately Youtube compression cannot handle the rain well Rivers in procedural worlds has been a goal for quite some time, and has been a tough nut to crack! If you look at other procedural worlds out there, you will see oceans with a uniform sea level but never rivers. This is a feather in Outerras hat. View Video
-
Name: Outerra developement video - Clouds Timelapse Category: Outerra Videos Date Added: 21 January 2015 - 03:40 PM Submitter: HiFlyer Short Description: None Provided Another development video with camera near the ground. Work in progress, more details at http://forum.outerra.com/index.php?topic=2148.msg33477#msg33477 View Video
-
Name: Outerra Anteworld - V: 0.8.3.4853 Category: Outerra Videos Date Added: 12 September 2014 - 11:01 AM Submitter: HiFlyer Short Description: A quick look at the Shadows, Ambient Occlusion, and shading of the latest version www.outerra.com Outerra Anteworld 0.8.3.4853: Oculus DK2 support, terrain & tree shadows, AO, auto flight mode music:Da Funk "Silk textures" A video by Awac9 View Video
-
This topic is about the under development Outerra project. Hi all! I've created a small poll about this engine. Please vote, if you have a minute! http://poll.pollcode.com/asfux4
-
After the album of my Talkeetna scene, here is one with more random locations ^_^
-
Name: Kriván Category: Outerra Videos Date Added: 19 September 2014 - 05:27 PM Submitter: HiFlyer Short Description: A great Outerra music video from Awac9 As usual from him, production values are high. :smile: A great Outerra music video from Awac9 As usual from him, production values are high. :smile: Published on Sep 19, 2014 www.outerra.com music: Sr. Probz - Waves Parque Natural de Tatra - Eslovaquia View Video
-
Name: Outerra 16.6601 Category: Outerra Videos Date Added: 08 April 2016 - 09:35 PM Submitter: HiFlyer Short Description: Outerra 16.6601 http://forum.outerra.com/index.php?topic=3547.0 New version branch. You need to download and run full installer for Anteworld 16.6601 Previous version won't yet update automatically. Version 16.6601 (25 Mar 2016) new Earth elevation dataset created from 30m SRTM data (previously 90m), shows as earth2 global river data (imported from OSM), working with earth2 only rain, snow, dynamic weather change (optional and adjustable change rate) persistent weather settings multilane support for roads, separate left/right settings automatic dashed line on road connections better transitional road/road and road/river blending WIP oculus 0.8 support t817 example for lights turning on/off automatically based on light levels exponential terrain noise (more interesting at ground level) fixed tree height not taking forest depth into account (huge trees in open areas) improved river rendering, tree boost along the river banks separate river editor tab, working road/river node selector updated terrain textures fractalized rock slope, grass distribution added crater rim erosion, adjusted forest depth removal re-added gravity mode (Home key) View Video
-
Name: Outerra Chaos City Stress Test Category: Outerra Videos Date Added: 16 November 2015 - 07:45 PM Submitter: HiFlyer Short Description: Testing Outerra frame rates with large numbers of buildings Testing Outerra frame rates with large numbers of buildings over Acetones Chaos City stress test area. (fps counter is in upper left) Specs: I7 920, downclocked to 3ghz from my Usual 4Ghz just to show that Outerra largely doesn't care about the cpu, as my frame rates were essentially identical at both Cpu speeds. Gpu is Nvidia 770gtx 2gb Recorded with Nvidia Shadowplay, all shadow settings and ambient Occlusion were on. Resolution was 1920 x 1080, AA was at 2x, all other settings at default. Tentative conclusion is that these aren't enough buildings for Outerra to even notice, and I can't imagine what a GTX980 might do. (slight hitch at first from tiles loading) View Video
-
Name: Alpha river support in Outerra Category: Outerra Videos Date Added: 12 August 2015 - 10:16 PM Submitter: HiFlyer Short Description: Initial river support in Outerra, based on the road system. Meant mainly for smaller rivers, larger ones and lakes will be imported. Initial river support in Outerra, based on the road system. Meant mainly for smaller rivers, larger ones and lakes will be imported. View Video
-
Name: Outerra 90m vs 30m elevation data comparison Category: Outerra Videos Date Added: 27 May 2015 - 06:21 PM Submitter: HiFlyer Short Description: Outerra 90m vs 30m elevation data comparison Published on May 27, 2015 Comparison of 90m and enhanced 30m elevation dataset in Outerra engine. More details at http://outerra.blogspot.com/2015/05/e... View Video
-
- outerra
- srtm. anteworld
-
(and 1 more)
Tagged with:
-
When I started working on the LFNA scenery for Outerra, I already knew that the area was really popular among glider pilots. Recently, Balleka published a video of a flight near the Pic de Bure (most of his mountains videos are from this location). I had never tested the nice Ask-13 from Levi and Bomber in this area, so I set up a quick flight around this mountain. As the tag says, engine is Outerra. Clear sky at start, but things will change West view. Pic de Bure is visible on the right side of the picture. For some reason, anti-aliasing was off :( Closer. The radio telescopes models are here for a reason, the Pic de Bure is also the home of the IRAM. I'm not far away from the cliff, as you can see with the glider shadow. North of the Pic de Bure, I'm following the ridge. Outerra is great for low level flight, a ton of details to catch as you flight above the terrain. East view, the city of Gap is visible in the valley. Still heading north, to the ridges at the north of Devoluy. A great view of the Massif des Écrins I should extend the scenery to this area... The area is not really safe... Heading back to the airport, I have a better view of Gap Since there is no real wind model in Outerra yet, flying a glider is mostly a controlled fall experience. To achieve long flights, I simulate some basic thermals effects by increasing my altitude or my speed with the flight parameter menu. Simon "Bomber", our FDM model specialist, said that there is actually some wind parameters in JBSIM. I will take a look to see if it's possible to add some random (or user controlled) effects in the aircraft script. No matter what is your simulator, I think you should take a look at this area. Great landscape, really looking forward to see the 30m dataset in Outerra, it will make this kind of experience even better.
-
#1 - #2 - #3 River support is not there yet, but you can do some cool stuff with some tricks and an awesome modding community A lot of Corby Starlet CJ-1 here. Model ported by Levi, with Craig Richardson's (from ClassicWings.net) permission. Scenery is Talkeetna, hand made by me. You can join us in the Outerra Avsim forum! Hopefully, the next one will show a true overcast
-
After an album of my Talkeetna scene and a more random one, I've selected some new pictures in my screenshot folder B) 1 -Alaska Scenery - Talkeetna. Rivers are not yet supported so a trick was used here : a gigantic water mesh created by user KW71 2 - Airbus A380-800 above fjords, Sweden 3 - Two Migs, Chapala Lake, Mexico (water mesh by KW71) 4 - Ilyushin Il-14P by Levi, above Talkeetna airfield (again, same water mesh for the river). 5 - Schleicher ASK-13, north of LFNA airport (Gap-Tallard), Alps. 6 - A fictionnal airfield in the Himalaya 7 - Mig, close to the Swiss Alps (I think) 8 - Ilyushin Il-14P, exact same spot as the first picture. As you can see, some work can be done in tree cleaning/ water elevation 9 - Predator drone, somewhere in North America 10 - Schleicher ASK-13 glider, cockpit view, near LFNA (terrain reflecting). 11 - Ilyushin Il-14P, somewhere at sunset 12 - Love that one, gives a real cloudy feeling, even if they are not here yet. Fog among the mountains, North America. Hope you have enjoyed the trip Join us in the Avsim subforum or in the official forums!
-
Name: Outerra - TITANim Category: Outerra Videos Date Added: 02 December 2014 - 01:38 PM Submitter: HiFlyer Short Description: Outerra is about to take a leap forwards! www.outerra.com Outerra is about to take a leap forwards! Meet TITANim! http://titan.im/www/index.php/page View Video
-
Video Discussion: THE WORLD OF OUTERRA
HiFlyer posted a topic in Aviation and Flight Sim Video Forum
Name: THE WORLD OF OUTERRA Category: Outerra Videos Date Added: 29 September 2014 - 12:29 PM Submitter: HiFlyer Short Description: A tour of Outerra I've made a few videos, but they were all essentially just starting the recorder then posting my flight to YouTube. This is my first try at editing the video; thinking about music, scenes, camera angles etc...... I hope you like it! View Video -
Name: Flying over middle earth (UFO mode) Category: Outerra Videos Date Added: 19 September 2014 - 04:27 AM Submitter: HiFlyer Short Description: A scenic tour of the mountains of the Outerra Middle Earth Mod A beautiful scenic tour of the mountains of the Outerra Middle Earth Mod, by Outerra user Martin Cote (M7) View Video
- 1 reply
-
- outerra
- middle earth
-
(and 1 more)
Tagged with:
-
Name: Take another look at Outerra Category: Outerra Videos Date Added: 17 October 2015 - 04:26 PM Submitter: HiFlyer Short Description: A quick view of Outerra: Try the C-172 now in the DEMO Hmmmmmm.... My first try using Youtube supplied music......... Anyway..... Try The C-172 now included in the Demo. Take a look at OUTERRA! http://forum.outerra.com/index.php?topic=637.0 Latest Updates Version 0.8.4.6017 (16 Oct 2015) scenery editor update - leveling basic differential support for vehicles fixed snow material missing from friction data fixed multi-material import fixed object visibility issues deferred UI loading to fix a slight freezing after start fixed UI vertical offset when window size is larger than the screen Version 0.8.4.5948 (22 Sep 2015) tire friction depending on surface material default vehicle steering slower with higher speeds fixed black screen in MSAA modes Version 0.8.4.5941 (19 Sep 2015) extended controls support for vehicles and aircraft (see defaults/iomap/readme.txt for technical details) moved iomap/xxx.default.cfg to defaults/iomap/xxx.cfg default bindings for trim (ctrl + action key) separate altitude-hold (shift A) and Stability Augmentation System (shift S) for heli, F12 shows new controls UI scenery editor update, ctrl modifier for forced mouse panning updated mig29, c172, ah64, c172 & mig29 sound updates (uriah, kw71, levi) c172 made available in demo mode added a fire(pos,dir,speed,caliber,color) method to aircraft/vehicle for firing plasma rays added test/demo fire event handlers (left mouse button) to T817 and MiG fixed tracer burn lights being offset from the landing position and sometimes burning forever rotation vector normalization to geomob joint rotation functions planet cfg saved at exit hud distance working in full range into star background added option to not use imperial units in aircraft hud fixed moon lighting, flickering at atmo boundary fixed rivers in stereo mode sRGB texelFetch bug detection handling the MSAA mode as well (pale grass bug) fixed crash after the first road waypoint was deleted fixed invisible leading road segments fix for spikes on terrain from roads going through lowest tile point (needs reapplying the road) added "strict" property into objdef, newly imported objects = true, old ones default to false; causes "use strict" in vehicle/aircraft scripts fixed jsbsim wind vector fixed HID config not being saved for new non-calibrated devices Version 0.8.4.5819 (20 Aug 2015) new scenery editor on alt-F1 (alpha) support for basic vector rivers (not persistent yet) new weather settings in F11, cloud coverage, wind settings wind affecting aircraft, grass, tress ... sunlight and moonlight levels modulated by adjustable cloud cover monochromatic rendering in low light conditions to simulate human eye moon model (not procedural yet), correct position and phase, affects night lighting levels View Video
-
Name: Outerra/Titan at IT/SEC 2015 Category: Outerra Videos Date Added: 02 December 2015 - 01:45 PM Submitter: HiFlyer Short Description: Outerra/Titan at IT/SEC 2015 So there has been a lull in Outerra news, but not because development has stalled, but because ITsec 2015 was approaching, and the team was in crunch-time, developing new abilities/features to continue moving TitanIM/Outerra and its partners forward. Here we have a new post from TitanIM CEO David Lagettie A developing world. Outerra on the move! View Video