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Showing results for tags 'raleigh scattering'.
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Hi, Thanks to AUA425 in this thread, we are now able to recover the lost cloud shadows. I tried many interesting art controls for clouds to get rid of the ugly dark-grey clouds. When exploring deeper the art controls with dataref editor, my attention was drawn to a few of them containing the word "raleigh". I started to tinker with these, and here's what I got. Especially, look at the distant landscape colors: Notice the blueish hills in the far. I have yet to find the ideal setting, but this is already way more realistic than X-Plane's default. Combined with cloud shadows, we now have some beautiful atmospheric effects, already present in X-Plane's engine, just not used at their full potential. Some would say ironically, with some reason, that X-Plane's beauty is an inside beauty. But that's not the end of the story. Like everyone here tinkering with clouds shadows, I had to regret the volatility of the process. I then remembered that datarefs can be set when you open a plane if you follow this marvelous advice by Dan Klaue. Just had to figure out which prefix the art control need. Now, I have a plane which is loaded with some experimental settings. I just put the SASL plugin inside, create an "avionics.lua" file containing some lines like: defineProperty("CloudShadowLightenRatio", globalPropertyf("sim/private/controls/clouds/cloud_shadow_lighten_ratio")) set(CloudShadowLightenRatio, 1.0 When I open the plane, all the values are applied to the art controls, and stay so for the current X-Plane session. This is a bit weird, but it works. Pascal PS: Important notice: Raleigh and Mie scattering atmospheric effects only work with HDR.
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