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  1. Hello everyone. Today I want to share my (curious) experience with FSX with you. Here’s my setup (hardware and software): Motherboard: ASUS Z87-PRO Processor: Intel Core i7-4770K (stock speed and cooling, 3.5GHz) – HyperThreading enabled Videocard: 512MB ATI Radeon HD 4870 manufactured by MSI RAM memory: 1x 8GB Corsair Vengeance Pro Series DDR3 2133MHz (CMY16GX3M2A2133C11) Hard disk 1: 1x 128GB Corsair Force GS SATA3 6 Gb/s SSD Hard disk 2: 1x 500GB 7.200 RPM Samsung Hard Drive Yoke: Saitek Pro Flight Yoke plus one additional Pro Flight Throttle Quadrant unit Joystick: Saitek X52 HOTAS Operating System: Microsoft Windows 7 SP1 Ultimate x64 (installed on the SSD) Flight simulator: Microsoft Flight Simulator X Deluxe Edition + SP1 + Acceleration expansion pack (installed on the 500GB hard drive) Add-ons (that interact directly with the simulator): PMDG Boeing 777-200LR/F + SP1 + 777-300ER expansion, Real Environment Xtreme 4 Texture Direct, Active Sky Next, FS Real Time, FSUIPC 4.929, ORBX FTX Global 1.00 Tweaks: fsx.cfg run through ******* Altuve’s tweaking website (although not advised lately, I still have a 2008 videocard), and applied his Shader 3 mod 1.6 – no external fps limiter, and FSUIPC’s patchsim1friction=Yes for the simulator’s ground friction. It is to note that I still use my Saitek X52’s throttle unit (alone, the stick is stored), because given the fact that I have no pedals, its Y axis (the biggest rotary knob) is the one I use as the plane’s tiller while on the ground, and I use the slider just beneath it for brakes. Everything in this PC is new (March 2014) except the videocard and the 500GB 7.200 RPM hard drive, which date from 2008. I got the Saitek X52 as a gift in 2009, and bought both the Yoke and Throttle Quadrant in 2013. This computer was bought with the idea to improve FSX’s performance, since I previously had a non-overclocked 2.4GHz Intel C2Q 6600, 2x 2GB DDR2 RAM memory modules (all from 2008), and no SSD. I am aware that even though FSX is more CPU-dependant, the videocard is also important when it comes to clouds / addon sceneries, and vital for other videogames, but I preferred to leave the videocard last since it’s the most expensive single component, and my budget didn’t allow me to go that far, so I updated what FSX needs the most first. Of course a new videocard is my next most immediate to-buy item when I can afford it. When I first set everything up – a.k.a. install Windows, FSX and add-ons in the SSD and tweaking - everything was going flawlessly (I even remember posting about it somewhere here), but all of a sudden it became pretty frustrating. Frame rate was high but the stuttering was so severe that it made my flying experience almost un-enjoyable. If the view from the cockpit was stuttering constantly, the outside (locked) spot view was practically unusable due to the even higher amount of stutter going on. What was causing it if it worked so well at first? Tried everything: tweaks, no tweaks (deleting fsx.cfg so the simulator created a new one), playing around with the simulator’s settings, leaving frame rate unlimited in the simulator, limiting them, using an external limiter, deleting FSX from the SSD and re-installing in the hard drive, and anything else a desperate person in need of a decent performance can do. Nothing worked. Only two theories left I had (just to calm myself and reduce the frustration it causes to NOT know what’s going on) were that it was either my videocard doing a bottleneck, which makes sense if we combine a brand new 2014 hardware with a 2008, 512MB videocard, or that it had to do with the clouds and the way Active Sky Next interacted with the simulator. The latter didn’t make much sense though since I experimented stuttering with both Active Sky Next open and closed; therefore, I was keeping the (fake) hope that once I updated my videocard the stuttering issue would be gone and I’d be happy. Not a very encouraging solution since I’m still months away from updating my videocard. Whenever I first run Windows my yoke’s X axis is always offset to the left, so I have to un-plug and re-plug it and it fixes itself. One weird thing I noticed in this PC (which didn’t happen in my previous one) is that whenever I unplugged the yoke (while also having the X52’s throttle and the Throttle Quadrant plugged), its icon in the notification bar took several seconds to disappear, as well as Windows’ sound that plays whenever I plug / unplug any USB device. Seemed as if something got frozen in the meanwhile, but I didn’t give much importance to it. At first I had both X52’s throttle and the additional Throttle Quadrant plugged into the yoke’s rear USB ports, but since I read somewhere that the yoke’s power alone might not suffice the other devices on it unless a power adapter was plugged on it, I preferred to plug each device in a separate USB port in the PC. When both SP1 and 777-300ER were released on the 18th I came back to my simulator (hadn’t touched it since the World Cup started), with the hope I could finally fix the issue so I could enjoy the plane. Since I had already tried anything else I could think of, I remembered the above mentioned USB unplugging freeze, although I always was like “nah, that wouldn’t make sense”. Well, this time it did! In one of my “what if…”’s I decided to unplug the Throttle Quadrant and leave only the yoke (with its default throttle) and X52’s throttle unit and voila! Stuttering disappeared. Vanished. I just couldn’t believe it. Went into the simulator, panned around and the stuttering was gone both in the cockpit and the outside locked spot view. The next day I did an entire flight to make sure it wasn’t just a wrong impression and that stuttering wouldn’t be back. Flight went out flawlessly! Only rare times it had an almost un-noticeable stuttering was when first loading big scenery objects or when focusing on IVAO’s MTL traffic, which is pretty normal. It is so heartwarming to finally have tracked down and fixed such an annoying issue and finally be able to fully enjoy flights! Now I have four questions: 1. Has anyone else experienced a similar issue? 2. If that’s the case, could anyone find a solution to it? I don’t really know if it’s related to the devices or some conflict with the USB ports, since I didn’t experience this in my previous PC. I wouldn't like to ditch my Throtlle Quadrant just for the sake of a better performance, either. 3. Has anyone experienced having any of the yoke’s (or any other device’s) axes offset, and that unplugging / replugging fixes the issue? 4. If that’s the case, could anyone find a solution to that? I suppose it has to do with the drivers, but honestly have no idea. Yes, I know this topic is waaay too long, I just wanted to describe it the most detailed way possible so it’s easier for other people to reproduce. When I found out what was causing me such stuttering I felt so happy that I wanted to share it, and possibly help anyone who might also be experiencing it but has no idea of what is causing it (yet). Thanks to those who actually read it fully! Regards. P.D. I'll also post this topic in AVSIM's "Hardware Controllers & Drivers" section so other people (who might not often access PMDG's section) can also read and comment on it.
  2. Hi everyone, I recently build an Airbus Throttle Quadrant. I show you a preview:On my website: www.mycockpitsolution.com you will find: more photos of the finished object, constuction phase photo and guide and .dwg drawings.Greetings,Filippo
  3. Hi all, Wondering if someone might be able to help because I am getting no response on the Saitek/Logitech website at the moment. I have had a Saitek throttle quadrant for a few months now and it has worked perfectly well for me. I thought I would up my game for twins and get the Pro Flight Yoke so I had the two quadrants and a new yoke to replace joystick. When I installed the new yoke it recognised it in the driver installation software but then when I plugged in my old quadrant into the hub on the yoke it caused the old quadrant to cycle connect/disconnect with the green light going off and the windows USB Connect/Disconnect chimes sounding. I tried playing with different USB ports to no avail so thought I would reinstall. Now I can't even get the yoke to light up unless I leave it plugged in and reboot, in which case as their are no drivers installed the display clock shows zeros and it isn't functional. If I start the driver installation process when, I get to the point where I have to plug in the yoke, it is not recognised and the 'next' button is greyed out. Windows however tried install a generic USB hub but that never seems to complete. So if I then try and reinstall my trusty old Yoke it won't be recognised either so that is now out of service. I plug it in when prompted and the driver software won't recognise it and the thing keeps cycling disconnect/connect. I have deleted drivers, deleted the registry entries, tried different USB ports, tried straight into PC and also into my powered USB hub. Nothing at all seems to work anymore. Does anyone have any ideas? All my other non Saitek USB devices are working just fine! Many thanks for taking the time to read this!
  4. http://secure.simmarket.com/vr-insight-throttle-a320-pro.phtml :smile: Would go well with JARDesign's A320, or Peter's A320, no?
  5. Few times in my life can I remember something which has brought such anger. I recently purchased the TQ6 throttle quadrant from GoFlight; you all know the one, and simply put, it doesn't work. By that I mean, it doesn't plug in and do its job properly. Now, I know, I probably need a registered version of FSUIPC to begin with, and then some choreography and calibration to get it to work right, and from the posts I have found on the advanced throttle, it seems I might have to repeat the process occasionally. Hmmmm. Perhaps it is just me, but if you pay nearly $500 for something, why should you have to pay another $30 for a program (from a different maker) to get it to work? For goodness sake, you already have to spend another $40 on a desk clamp! So, while I imagine getting a registered version of FSUIPC is going to be a part of the solution, I feel it only fair to vent my frustration at having to even consider it. Before we get to my simply complex question, please note, I bought this little troublemaker USED; and so, no warranty or help from the oh so less than friendly GoFlight. So I turn to you; the people who actually DO give a crap about other flight simmers and their woes. I am relatively un-tech savvy; by which I mean that I am basically computer retarded; so please, any help you give, break it down barney style. For those un-familiar with the terms, that means break it down as simple as necessary for a kindergarten child to understand like that stupid purple dinosaur used to do ;-) Problems in a nutshell: After installing the software tool thingy to assign the axis where I want em, I used the calibration tool that GoFlight's website instructions told me to (the windows tool). After calibrating all my lever doohickies (Ok I'm not that computer dumb, but it's kinda funny right?), I fired up FSX and of course my PMDG NGX and found three primary issues that also happen to occur in a default FSX 737 as well. Throttles do not move smoothly or in coordination with each other on screen causing uneven throttle increase between engines one and two. You all know what I'm talking about, that awesome little jump back and forth the throttles do because of some silly little glitch in which the computer can't decide if the throttle is on or off. Yeah, that one, but it is actually effecting the throttle in the engine, so it goes up down, up down, but not on both engines together, they are vastly uneven. I tried adding a null zone but it was no hope When I first increase throttle, the spoiler lever deploys and then retracts, I have no friggin clue why. The flap lever: Despite being properly calibrated, the stupid flap lever in the full up position leaves my flaps at an maddening setting of 5, and when I deploy them fully, I am so pleased to announce that I can get all the way down to 20. Any advice would be appreciated. I searched around a bit for some answers on here, but I'm only finding stuff about the advanced throttle, and while you might expect that I could still get some answers there, the questions simply aren't the same. I don't have registered FSUIPC; if that is what I need, let me know up front and I'll take care of that first. I thank you for all the help in advance. On a side note, if anyone from GoFlight reads this; please tell me why I have to go through so much crap to make your insanely overpriced piece of metal work?! I plugged in my CH products plastic junker and it worked the first time.
  6. Dear simmers, I have played a lot with the PMDG MD11 and its quite fun to fly ( even if its hard to :P ). Now I want to take it to a next level and make something from the MD11 cockpit. I want to build a Throttle Quandrant to add more realism to the flight. I have searched and searched and came up empty. I have really found nothing related to the dimensions or structure of which the MD11 throttle quandrant is built of. Im doing this as a summer project with a friend of mine who is going to build the throttle quandrant of a Boeing 737. Im hoping you guys could help me in any way possible because the summer is getting closer :P Hope to hear you soon Any help is welcome Greetings FOwout
  7. I bought my Saitek Pro Throttle plus extra Throttle Quadrant in October 2008. It's behaved well over the years but I now have two axes displaying signs of dirty potentiometers with spiking during part of the travel. I have watched a couple of videos on YouTube and whilst it's fiddly it does appear to be fairly straightforward to clean them with alcohol. Given its popularity I'm guessing many of you may gave cleaned yours. How did you find it and does it solve the problem long term? Apparently Saitek deliberately use low grade potentiometers made exclusively for them so finding a higher quality alternative is impossible. They want you to buy a new throttle all because something costing a few pence is dirty.
  8. Hey guys,I´m currently saving up fpr a Saitek yoke with 2 throttle quadrants and pedals. I´ll mostly use it for flying heavies like the NGX. Therefore I´d like to assign one lever to the flap lever with its various stages. Is that possible at all?
  9. Hello everyone. Today I want to share my (curious) experience with FSX with you. Here’s my setup (hardware and software): Motherboard: ASUS Z87-PRO Processor: Intel Core i7-4770K (stock speed and cooling, 3.5GHz) – HyperThreading enabled Videocard: 512MB ATI Radeon HD 4870 manufactured by MSI RAM memory: 1x 8GB Corsair Vengeance Pro Series DDR3 2133MHz (CMY16GX3M2A2133C11) Hard disk 1: 1x 128GB Corsair Force GS SATA3 6 Gb/s SSD Hard disk 2: 1x 500GB 7.200 RPM Samsung Hard Drive Yoke: Saitek Pro Flight Yoke plus one additional Pro Flight Throttle Quadrant unit Joystick: Saitek X52 HOTAS Operating System: Microsoft Windows 7 SP1 Ultimate x64 (installed on the SSD) Flight simulator: Microsoft Flight Simulator X Deluxe Edition + SP1 + Acceleration expansion pack (installed on the 500GB hard drive) Add-ons (that interact directly with the simulator): PMDG Boeing 777-200LR/F + SP1 + 777-300ER expansion, Real Environment Xtreme 4 Texture Direct, Active Sky Next, FS Real Time, FSUIPC 4.929, ORBX FTX Global 1.00 Tweaks: fsx.cfg run through ******* Altuve’s tweaking website (although not advised lately, I still have a 2008 videocard), and applied his Shader 3 mod 1.6 – no external fps limiter, and FSUIPC’s patchsim1friction=Yes for the simulator’s ground friction. It is to note that I still use my Saitek X52’s throttle unit (alone, the stick is stored), because given the fact that I have no pedals, its Y axis (the biggest rotary knob) is the one I use as the plane’s tiller while on the ground, and I use the slider just beneath it for brakes. Everything in this PC is new (March 2014) except the videocard and the 500GB 7.200 RPM hard drive, which date from 2008. I got the Saitek X52 as a gift in 2009, and bought both the Yoke and Throttle Quadrant in 2013. This computer was bought with the idea to improve FSX’s performance, since I previously had a non-overclocked 2.4GHz Intel C2Q 6600, 2x 2GB DDR2 RAM memory modules (all from 2008), and no SSD. I am aware that even though FSX is more CPU-dependant, the videocard is also important when it comes to clouds / addon sceneries, and vital for other videogames, but I preferred to leave the videocard last since it’s the most expensive single component, and my budget didn’t allow me to go that far, so I updated what FSX needs the most first. Of course a new videocard is my next most immediate to-buy item when I can afford it. When I first set everything up – a.k.a. install Windows, FSX and add-ons in the SSD and tweaking - everything was going flawlessly (I even remember posting about it somewhere here), but all of a sudden it became pretty frustrating. Frame rate was high but the stuttering was so severe that it made my flying experience almost un-enjoyable. If the view from the cockpit was stuttering constantly, the outside (locked) spot view was practically unusable due to the even higher amount of stutter going on. What was causing it if it worked so well at first? Tried everything: tweaks, no tweaks (deleting fsx.cfg so the simulator created a new one), playing around with the simulator’s settings, leaving frame rate unlimited in the simulator, limiting them, using an external limiter, deleting FSX from the SSD and re-installing in the hard drive, and anything else a desperate person in need of a decent performance can do. Nothing worked. Only two theories left I had (just to calm myself and reduce the frustration it causes to NOT know what’s going on) were that it was either my videocard doing a bottleneck, which makes sense if we combine a brand new 2014 hardware with a 2008, 512MB videocard, or that it had to do with the clouds and the way Active Sky Next interacted with the simulator. The latter didn’t make much sense though since I experimented stuttering with both Active Sky Next open and closed; therefore, I was keeping the (fake) hope that once I updated my videocard the stuttering issue would be gone and I’d be happy. Not a very encouraging solution since I’m still months away from updating my videocard. Whenever I first run Windows my yoke’s X axis is always offset to the left, so I have to un-plug and re-plug it and it fixes itself. One weird thing I noticed in this PC (which didn’t happen in my previous one) is that whenever I unplugged the yoke (while also having the X52’s throttle and the Throttle Quadrant plugged), its icon in the notification bar took several seconds to disappear, as well as Windows’ sound that plays whenever I plug / unplug any USB device. Seemed as if something got frozen in the meanwhile, but I didn’t give much importance to it. At first I had both X52’s throttle and the additional Throttle Quadrant plugged into the yoke’s rear USB ports, but since I read somewhere that the yoke’s power alone might not suffice the other devices on it unless a power adapter was plugged on it, I preferred to plug each device in a separate USB port in the PC. When both SP1 and 777-300ER were released on the 18th I came back to my simulator (hadn’t touched it since the World Cup started), with the hope I could finally fix the issue so I could enjoy the plane. Since I had already tried anything else I could think of, I remembered the above mentioned USB unplugging freeze, although I always was like “nah, that wouldn’t make sense”. Well, this time it did! In one of my “what if…”’s I decided to unplug the Throttle Quadrant and leave only the yoke (with its default throttle) and X52’s throttle unit and voila! Stuttering disappeared. Vanished. I just couldn’t believe it. Went into the simulator, panned around and the stuttering was gone both in the cockpit and the outside locked spot view. The next day I did an entire flight to make sure it wasn’t just a wrong impression and that stuttering wouldn’t be back. Flight went out flawlessly! Only rare times it had an almost un-noticeable stuttering was when first loading big scenery objects or when focusing on IVAO’s MTL traffic, which is pretty normal. It is so heartwarming to finally have tracked down and fixed such an annoying issue and finally be able to fully enjoy flights! Now I have four questions: 1. Has anyone else experienced a similar issue? 2. If that’s the case, could anyone find a solution to it? I don’t really know if it’s related to the devices or some conflict with the USB ports, since I didn’t experience this in my previous PC. I wouldn't like to ditch my Throtlle Quadrant just for the sake of a better performance, either. 3. Has anyone experienced having any of the yoke’s (or any other device’s) axes offset, and that unplugging / replugging fixes the issue? 4. If that’s the case, could anyone find a solution to that? I suppose it has to do with the drivers, but honestly have no idea. Yes, I know this topic is waaay too long, I just wanted to describe it the most detailed way possible so it’s easier for other people to reproduce. When I found out what was causing me such stuttering I felt so happy that I wanted to share it, and possibly help anyone who might also be experiencing it but has no idea of what is causing it (yet). Thanks to those who actually read it fully! Regards.
  10. (This is posted in multiple FlightSim forums) I searched everywhere and could not find any explanation on how to get the Saitek throttle quad to actually move the prop levers into feather detent section like l could in FSX driving the old Aeroworx B200. But I figured it out and thought I'd share. First, and unfortunately, you'll have to buy a key for FSUIPC7 from SimMarket for 25 euro to make it work. 1. Clear any buttons assigned to the Prop lever detent buttons. (full down past the detent is detected as a button press) You can keep the axis you assigned thru MSFS just clear the detent if it was assigned. 2. open FSUIPC while the King Air is parked ready to start on the tarmac. 3. Go to "Assignments" Menu tab in FSUIPC and select 'Buttons & Switches' 4. push down on the prop 1 lever to send a button press, it will pop up as Joy #B Btn #7 or something like that. 5. to the right of that, check the box 'Select for FS control' 6. below that click the dropdown menu under "Control sent when button pressed' and choose 'Prop Pitch 1 Decr' 7. Check the box below this 'Control to repeat while held' 8. then in the next dropdown menu below that 'Control sent when button released' choose 'Prop Pitch 1 Hi Ex1' This will put the lever back to bottom axis position when you release (or move back to the detent) 9. When you click 'OK' it will send this to MSFS and you can test it by watching the lever move into the Feather zone. 10. Repeat for the Prop 2 lever, selecting 'Prop Pitch 2 xxx' instead of course. That's it. This also works for Ceranado's Seneca V PA34T too. (but careful, it will stall out the engine ) Sorry, I didn't try any other aircraft or the CH quadrants. And of course I didn't try it with the Honeycomb quadrant because you bought them ALL! For the King Air 350 Throttle Beta (essentially reverse thrust) follow the same procedure as above but for the throttle detents and use 'Throttle 1 Decr' for the button press and 'Throttle 1 cut' for the release.
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