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Showing results for tags 'world traffic'.
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Colonel X posted a topic in X-Plane AddonsThis will be a hot fall for X-Plane... along with native VR support and new X-Enviro versions, it looks like World Traffic 3.0 will finally see the light of day. There's little doubt that it will be the best AI traffic package for any sim, with features users of other simulators sim may only dream about. It's been a long time coming! https://forums.x-plane.org/index.php?/forums/topic/128621-world-traffic-30-features/
Colonel X posted a topic in The X-Plane General Discussions ForumI you have been following this topic over at the .org, you know that the 2.2 release of Word Traffic is imminent (imminent in X-Plane time, so weeks, maybe months), and it's the first real AI plug-in for X-Plane. Real as in complete. The feature list is fantastic, and it looks as if very soon, all our airports will be busy and buzzin' with loads of (automatically generated) realistic traffic. How's that for a change? I had almost made peace with the X-Plane AI traffic now that 10.50 made them fly better, however it's no secret that more than 4-6 of them WILL bring down your CPU (I have done extensive tests with the freely available XPFW plane models) and the constant babble on the ATC is also unnerving (albeit realistic). What's the biggest shortcoming however is that it's always the same 4-6 planes you see, as Laminar as of now has not included "profiles" or a region-sensitive loading of AI planes (I'm not a fan of changing your settings every time you load a flight). So, if Word Traffic 2.2 delivers, in my opinion it's another (after the Airport Gateway, SkyMaxx w/RWC and 10.50) huge leap for X-Plane, and at the end of 2015, many more people will consider migrating to the platform, finally generating the momentum X-Plane needs to flourish.