Hi, I'm trying to spice up my simulator by adding wind generators in Germany. Right now, it's a rather cumbersome effort. Step one: Downloaded the germany.osm.pbf Step two: Using osmosis to extract the wg's in 2x2 degree squares The output in the files looks like this:
<node id="33069521" version="10" timestamp="2013-05-23T08:14:48Z" uid="1477854" user="Ubbi" changeset="16248707" lat="53.5430568" lon="7.2894643">
<tag k="generator:source" v="wind"/>
<tag k="power" v="generator"/>
<tag k="power_source" v="wind"/>
</node>
Step three: create a .csv with moor.csvtoxml converter
Example:
0,"33069521","10","2013-05-23T08:14:48Z","1477854","Ubbi","16248707","53.5430568","7.2894643",0
Step four: Open with OpenOffice, delete all columns but lat and lon, use concatenate to create the "FSX-Format"
<SceneryObject lat="53.0019608" lon="8.9080446" alt="0.000000" pitch="0.000000" bank="0.000000" heading="0.000000" imageComplexity="VERY_SPARSE" altitudeIsAgl="TRUE"><LibraryObject name="6771652649688C31CBCAF58ECB3A8DD0" scale="1.000000"/></SceneryObject>
Step five:
Select the column, copy and paste in new .txt
Rename that file to .xml
Step six: Compile with bglcomp.exe
As you can see, not very difficult, but it takes a long time. Is there a shortcut I am missing?
I don't know that much about xml and xslt. I assume it should be possible to directly convert the xml from osmosis in the FSX-format, but I don't know how.
I'd appreciate your help, as I think OSM is an easy way to add stuff to the standard scenery.
Thanks,
Christian