June 11, 200520 yr 737 fans must check this out.http://www.popcircle.com/forum/topic.asp?TOPIC_ID=2460I thought the PIC 767 was fully capapble of being interfaced for simbuilders ? Well then I supose this one will be just the same.I have to say that I'm not so much a lover of big birds, but if the 300 is in this pack, I might buy it someday. I like the Old Gen much better than the NG's.*edit* I just realise that it was called LEVEL-D 767 and not PIC .. but is LEVEL-D not the next gen of the PIC ? Same publisher perhaps ? Well, for sure I hope so for you 737-guys out there :D
June 11, 200520 yr Pilot In Command series are published by Wilco Publishing.The only relation between the LevelD 767 and the original PIC767 is that they are the same developers.The PIC A320, PIC CRJ, and now the PIC 737 are authored by others and simply published by Wilco.I found no mention that this software will allow hardware control.Let's hope it does.George DorkofikisAthens, Greecehttp://online.vatsimindicators.net/811520/1704.pnghttp://www.precisionmanuals.com/images/forum/betaimg.jpg
June 12, 200520 yr Shame to show renderings :(That way nearly every airplane gets a lot more beautiful then normal...
June 12, 200520 yr >Shame to show renderings :(>That way nearly every airplane gets a lot more beautiful then>normal...Yeah, and well - there's nothing on that page that really matters for home cockpit building - virtual cockpit and panels are irrelevant, only gauges matter (which are not shown much) and there's no mention of airplane systems and indeed about their interfaceability :)A "steam" version of the 737 would be a nice exception to the nintendo craze here though ;^)//Tuomas
June 12, 200520 yr Ok, there is no mention of systems or interfaceability ..On the other hand, there is no question on that there either. So I posted this link to give steam737 freaks the opport. to go there and ask .. perhaps it's not even to late to ask for interfaceability ... They might not have thought of that before ?
June 13, 200520 yr I asked...."I have a quick question though... have you designed it for hardware interfaceability? Will we be able to connect it reasonably easily to physical inputs / outputs?"They answered...." Richard,We will announce features at a later time.Thank youVic"
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