August 8, 200322 yr Hmmm...I see why I get crappy FPS in FS lol..._________________________________________System ConfigurationOperating System Microsoft Windows XP DirectX Version 9.0 Mobo Manufacturer ASUSTeK Computer INC. Mobo Model A7N8X AGP Rates (Current/Available) 4x / 1x 2x 4x CPU Unknown 2095 MHz FSB 166 MHz Memory 512 MB Graphics Chipset NVIDIA GeForce4 Ti 4200 Driver Name NVIDIA GeForce4 Ti 4200 Driver Version 6.14.10.4403 Video Memory 64 MB Program Version 3DMark2001 SE Resolution 1024x768 32bit Texture Format Compressed FSAA Disabled Z-Buffer Depth 24bit Frame Buffer Double Rendering Pipeline D3D Pure Hardware T&L Detailed Test Results3DMark Score 10989 3D marks Game 1 Car Chase - Low Detail 168.8 FPS Game 1 Car Chase - High Detail 63.7 FPS Game 2 Dragothic - Low Detail 183.9 FPS Game 2 Dragothic - High Detail 105.4 FPS Game 3 Lobby - Low Detail 152.0 FPS Game 3 Lobby - High Detail 70.6 FPS Game 4 Nature 57.4 FPS Fill Rate (Single-Texturing) 830.5 MTexels/s Fill Rate (Multi-Texturing) 1892.5 MTexels/s High Polygon Count (1 light) 48.5 MTriangels/s High Polygon Count (8 lights) 10.4 MTriangels/s Environment Bump Mapping 138.8 FPS DOT3 Bump Mapping 113.7 FPS Vertex Shader 80.3 FPS Pixel Shader 97.8 FPS Advanced Pixel Shader 76.5 FPS Point Sprite 21.3 MSprites/s
August 8, 200322 yr Just think, I only get ~5000 3dmarks in 2001 with my system and FS2004 is by no means slow on my machine. Since FS is mainly CPU bound, those numbers there have little impact on your fps in FS, except by making the image look better.
August 9, 200322 yr Low Benchmarks...with over 10,000 Marks! No way, that is not low :-).Low is the 3,500 marks I got with my PIII 933 Mhz, LOL.Acutally, I am getting a new P4 2.4 Ghz @ 800 Mhz FSB on Monday. I can't wait to see how it performs.Talk care!-CJ Starr
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