Sign in to follow this  
Guest

Can't Edit textures??? why?

Recommended Posts

Hi All,Do any aircraft repainters know why I'm not always able to pull bmp files into Photoshop to edit when the following error is occuring:"The file format module cannot parse the file"I was thinking of dabbling with the Textures in the TU-144 recently released & this is the error i get.. Anyone know what needs to be converted first & HOW??RegardsLaz

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Hmmmmmm..... okIs this tool to be found on the install disks, or will it have been placed into my install somewhere??? & whats it called exactly?Kind RegardsLaz

Share this post


Link to post
Share on other sites

Some of the textures are in DXT format, and Photoshop does not parse that format.You need to convert texture files from DXT format to 24 or 32bit formatted bmps. If you have the pro version of FS2002 you can use imagetool, which is in the gmax folder in the fs2002 folder.You can also use DXTbmp from Martin Wright at http://www.mnwright.btinternet.co.uk/index.htmOnce the file has been converted to 24 or 32 bit you can use PS to do your work. Then the textures need to be converted back to DXT3 format using imagetool or DXTbmp.Hope this helps.Dave

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this