November 28, 200223 yr Hi Damian,Looking forward to AS wxRE. Would it be possible to make AS dynamically load the correct (i.e. best matching) FSSW cloud textures given the actual conditions ? FSSW can randomly swap cloud types as you fly along, but I think AS can perform this function in a far more realistic way since AS knows what cloud textures (whispy, dense, light, dark etc etc) would best fit the weather conditions. Come to think of it, another way to achieve this is to have FSSW constantly read the current weather from FS (as set by for instance AS) and dynamically set the correct cloud type.Damian, maybe you should get in touch with Chris Willis to discuss this further... ;-)ciao,Jurjen Braakhekke aka Dr.J.
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