July 23, 200718 yr Hey guys,Wondering if anybody has a solution to this small problem. As many know, FSX is different to FS9 in that it will allow a change in runways based on a change in wind, while there are aircraft already cleared for a particular runway. For example, if the wind is 160 at 15, an aircraft that comes within the 108NM radius of the airport will be given runway 16. 10 minutes later, the wind changes to 350 at 15, all new aircraft will be given runway 35 to land. Problem is, that all those aircraft already cleared for 16 will continue to land on this, and collided with those aircraft now landing on 35.Does anybody know a way of disabling/changing this? At the moment, I've had to disable updates in ASX so that I get a snapshot of the weather for my planned flight, and just don't have it updated thoughout. This seems to solve the problems as there are no wind shifts. Still, sort of defeats the purpose of having such a capable problem. Kael
July 23, 200718 yr Hi,It is coded into FSX that when an AI plane has been cleared to land, its runway cannot be changed. Right now there is no way to force destination weather. We are all still learning the ins and outs of the differences between FS04 and FSX.Thanks!Jimhttp://www.hifisim.com/banners/hifi-community-sigbanner.jpghttp://www.hifisim.com/
Create an account or sign in to comment