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Maps?

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I was wondering if it is possible to disolay a map. If not, where can I find one to download? I've seen the Atlas, but that has been giving me trouble when it comes to running it. Any others would be helpful.thanks in advance

There are some problems with Atlas, at least since the most recent scenery generation and changes to the scenery files structure.The trouble is, I don't Atlas is actively being developed or supported anymore:(I certainly had problems with it when the scenery structure was changed - the change made it much easier to add specific buildings, and stuff like that, but it introduced an additional directory level in the scenery structure that Atlas now doesn't know about.I'm not a coder but I managed to amend the Atlas source to work with the new structure (basically, I added the extra dir level at about four points in the code), but not everyone's going to be able to do that.Also, I can only generate 'smooth-shaded' maps - many of the maps generated without this option were corrupted.I don't know of any similar/alternative packages either:(

  • 3 weeks later...

>There are some problems with Atlas, at least since the most>recent scenery generation and changes to the scenery files>structure.I suspected that>>I'm not a coder but I managed to amend the Atlas source to>work with the new structure (basically, I added the extra dir>level at about four points in the code), but not everyone's>going to be able to do that.How did you do that ?I checked the error messages in the console, and I saw that Altas was unable to find three files :default.apt.gzdefault.nav.gzdefault.fix.gzSince these files no longer exist, I chalenged the errors by making copies of the files basic.dat.gz to default.apt.gznav.dat.gz to default.nav.gzand fix.dat.gz to default.fix.gzNow the errors are gone, and I can get the names of the airports, etc, but the -nmea feature does not work; so the map is pretty useless at the moment.Also, I think, that if the program is no longer developped, there could be a mean to link the necessary files (or add the old files format in addition to the new one, so that atlas could still work; don't you think so ? May be it's possible to ask something similar to the guys of Flightgear; especially, since it is the only map available for Flightgear.Patrick.

>Now the errors are gone, and I can get the names of the>airports, etc, but the -nmea feature does not work; so the map>is pretty useless at the moment.I finally have it working; I copied the commands as indicated in Atlas doc, and forgot to get rid of []; now everything is Ok; I just have to figure out what I miss using these files compared to the whole content of the new set of files.But anyway, it seems that this method is working and is certainly more accessible to the beginner.Patrick.

Glad you got it going.The change to the scenery structure were to add an extra directory level so that models of specific buildings etc. could be added more easily.The old structure had the scenery directories directly beneath the /Scenery directorye.g. /Scenery/e000n50but now there are two added directories:-/Scenery/Terrain/Scenery/Objectsand the scenery tile directories go in the /Scenery/Terrain/ directorye.g. /Scenery/Terrain/e000n50For info, the specific building models are placed in a corresponding directory in objects, so for the default KSFO scenery, where quite a few specific buildings have been added, you should have:-/Scenery/Terrain/w130n30 for the scenery tiles/Scenery/Objects/w130n30 for the building modelsTo get Atlas to work with the new structure I simply searched for occurances of 'Scenery/' (I think;) in the source code, checked that they seemed to be references to the scenery tile path and then added the extra directory level i.e. changed 'Scenery/' to 'Scenery/Terrain/'I forgot to mention the need to mess about with the aitport and nav data files - that's another example of FG having moved on while Atlas has not being maintained.It is a useful tool to have but I know the FG developers are already really busy with FG (and their own professional work) so I can't see them working on Atlas atm.There seem to be a few other bugs in Atlas too, which it would be nice to iron out, but I think we'll have to wait until someone capable picks it up:(

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