October 13, 200619 yr Is there a way of disabling the joystick input into FlightGear?I am trying to link FlightGear to a program that I am writing. My program is an interface which reads the joystick and sends it into FG to activate the specific controls as required. That bit works, but FlightGear also manages to read the joystick and asserts its own controls based on the input creating contention between the two.There doesn't seem to be any options which disables the joystick through the FG properties.
October 13, 200619 yr $ fgfs --prop:input/joysticks/js=0This makes FlightGear believe that there's a joystick loaded already, so it won't overwrite it. But this "joystick" won't work, of course.
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