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No HW acceleration on built-in graphics (Intel chipset)?


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Guest cbuchner1
Posted

Hi there.I just installed FlightGear 0.9.10 on Windows for the first time. Frame rates were about 0.5 FPS - admittedly with a lot of graphics settings maxed, 1280x1024 16bpp full screen.I am trying this on a Mac Mini with Core Duo with built-in Intel 945 GM chipset. As far as I know this one is DirectX 9 capable, but lacking Hardware T&L and Shader Model 2.0Could the apparent lack of hardware acceleration be due to the non-presence of appropriate OpenGL drivers? As far as I know ATI and nVidia ship their own OpenGL implementations. But I doubt Intel would do the same.Christian

6 answers to this question

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Guest HeliFLYer
Posted

Hi Christian,this is only because no "Mac" user answered you until now.After my knowledge: no OpenGL, no FlightGearYou might also ask on this more frequented Forumhttp://www.flightgear.org/forumsRegardsGeorg EDDW

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Guest cbuchner1
Posted

that Intel driver fixed it for me. Seems to be smooth now.

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Guest HeliFLYer
Posted

Very fine,happy landingsGeorg

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Guest cbuchner1
Posted

The actual reason for checking this out was the question: Can I bring Tileproxy to FlightGear ?But that would require me to build everything from source code. Which would likely take a week or so to set up on Windows. Duh. I am also interested in doing some shader development for FlightGear. I have touched some shaders up to Shader Model 1.4 before. It's challenging but the result can be very rewarding!It seems the graphics engine is currently being ported to a new platform - one of the reasons states was that this enabled use of more sophisticated graphics features like shaders.

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Guest HeliFLYer
Posted

Hi,if you really want to contribute to FlightGear, the FG devel list is the right place to communicate with the developers.https://lists.sourceforge.net/lists/listinf...lightgear-develThis forum is nice for FG users to get first information, better is the official listhttp://www.flightgear.org/forumswhere other users and some developers are present.But for meeting developers subcribe to the developers list. And have a look into the FG wiki, nice infos but sometimes a little outdated. Pretty nice for getting an overview, anyhow!http://wiki.flightgear.org/flightgear_wiki...title=Main_PageRegardsGeorg EDDWBTW:wiki links for building FG (Win$):http://www.oflebbe.de/oflebbe/FlightGear/index.htmlhttp://www.geoffmclane.com/fg/fgmsvc7.htmhttp://wiki.flightgear.org/flightgear_wiki...ding_Flightgear

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