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No HW acceleration on built-in graphics (Intel chipset)?

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Hi there.I just installed FlightGear 0.9.10 on Windows for the first time. Frame rates were about 0.5 FPS - admittedly with a lot of graphics settings maxed, 1280x1024 16bpp full screen.I am trying this on a Mac Mini with Core Duo with built-in Intel 945 GM chipset. As far as I know this one is DirectX 9 capable, but lacking Hardware T&L and Shader Model 2.0Could the apparent lack of hardware acceleration be due to the non-presence of appropriate OpenGL drivers? As far as I know ATI and nVidia ship their own OpenGL implementations. But I doubt Intel would do the same.Christian

Hi Christian,this is only because no "Mac" user answered you until now.After my knowledge: no OpenGL, no FlightGearYou might also ask on this more frequented Forumhttp://www.flightgear.org/forumsRegardsGeorg EDDW

Here is an interesting blurb on the Intel home pagehttp://www.intel.com/support/graphics/inte...b/CS-021517.htmThe driver that ships with Windows doesn't include OpenGL acceleration whereas the driver downloaded from the Intel web site supports OpenGL 1.4

that Intel driver fixed it for me. Seems to be smooth now.

Very fine,happy landingsGeorg

The actual reason for checking this out was the question: Can I bring Tileproxy to FlightGear ?But that would require me to build everything from source code. Which would likely take a week or so to set up on Windows. Duh. I am also interested in doing some shader development for FlightGear. I have touched some shaders up to Shader Model 1.4 before. It's challenging but the result can be very rewarding!It seems the graphics engine is currently being ported to a new platform - one of the reasons states was that this enabled use of more sophisticated graphics features like shaders.

Hi,if you really want to contribute to FlightGear, the FG devel list is the right place to communicate with the developers.https://lists.sourceforge.net/lists/listinf...lightgear-develThis forum is nice for FG users to get first information, better is the official listhttp://www.flightgear.org/forumswhere other users and some developers are present.But for meeting developers subcribe to the developers list. And have a look into the FG wiki, nice infos but sometimes a little outdated. Pretty nice for getting an overview, anyhow!http://wiki.flightgear.org/flightgear_wiki...title=Main_PageRegardsGeorg EDDWBTW:wiki links for building FG (Win$):http://www.oflebbe.de/oflebbe/FlightGear/index.htmlhttp://www.geoffmclane.com/fg/fgmsvc7.htmhttp://wiki.flightgear.org/flightgear_wiki...ding_Flightgear

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