September 8, 200520 yr I'm trying to inject a new AI plane in FS2004 using FSUIPC v3.48.I fill in the TCAS_DATA structure and I write it at the offset 0x1F80 (as explained in "FSUIPC for Programmers.doc"): if ( !FSUIPC_Write(0x1F80, 40, &tcd, &dwResult) || !FSUIPC_Process(&dwResult) // Process the requests ) ERRORbut I don't see any new plane. Could somebody help me, please?ThanksCristiano
September 10, 200520 yr I'll jump on this one.I *highly* recommend using FSVPI. It is a very friendly interface to FS. I've been driving planes around with it for a while now. One of it's big advantages is that you can give a plane a heading, altitude to go to, and speed and it will do it - or you can "drive" it with your own algorithms. The author has worked with me extensively - just don't post on his website if you need to get him - send him an email instead.FSUIPC seems more dedicated to own plane rather than AI and I think FSVPI fills in the gaps very nicely. The two work very nicely side-by-side (I use both in my software). Good Luck!Senior Captain, Pier Glass Aviation
May 15, 200719 yr Is FSVPI still avaiable? If so, I'm interested in using it for a project...-flight884
May 29, 200719 yr Anyone? :-) If FSVPI is not available, then is there another way I can inject aircraft into FS2004?
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