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No night textures using gMAX aircraft with DXT textures

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Okay, so this never really bothered me until now.Ever since I got 2K2 I noticed there's no window, tail logo, or other illumination other than landing and nav/strobe lights on AI at night.Okay, I thought, no big deal. It's the way MS did it.Now I am starting to switch over to gMAX aircraft with the night overlay textures (DXT), and guess what? No illumination other than landing and nav/strobe lights.I've figured out that gMAX aircraft with DXT textures use an illumination matte for night, which overlays the day textures. Fine. Why isn't it working on MY system?I did a couple repaints of PAI aircraft for a VA, and I see nothing at night (other than landing and nav/strobe lights). The VA, however, sees the night illumination quite well. And the repaints I'm doing of other aircraft have the same problem.What the heck is going on?I have Radeon VE (7000), Catalyst (current) drivers. Nothing I set in 2K2 makes the slightest difference, and the settings in DirectX appear to be fine.This explains a lot, like why there's little lighting at night and dawn/dusk anywhere, much less aircraft. And it explains why there's never been lit aircraft.Help needed. I would very much like to avoid getting another graphics card. Any settings I should check?(Win98se, Radeon VE, PIII 600)

I never bothered about these since it affects ALL my gmax textures. FSDS sure does do it fine (Night light is perfect on FSDS)Oh! my system specs are lousy. Only P3, 450 MHz, 4 MB AGP card and 64 MB RAM. :-LOLDr. Jinesh ThomasResident in Internal MedicineGauhati Medical CollegeINDIA.

Make sure 'multi-texturing' is 'ON' in your display settings.

Hi, Thanks. I looked at that 4 times, thinking "Why isn't the multi-texture overlay working?" while staring at the unchecked box. As far as my brain was concerned, it was checked because that's what it was supposed to be. :-lolI appreciate your reply.

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