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What's your take on the ATI 9800Pro for FS2002?

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Here are the Radeon 9800 Pro (R350) specs.0.15 micron technology 4 vertex and eight pixel pipes Core frequency around 375-400MHz Mem frequency around 350Mhz 256MB of 256-bit DDR memory Smartshader 2.1 & Smoothvision 2.1 Improved adaptive anisotropic filtering, memory controller and HyperZ III+ technology with 8x depth buffer compression 6x multisampling 6:1 frame buffer lossless colour compression when in MSAA mode DX9++ (3D textures, floating point cube maps, multiple render targets (up to 4), displacement mapping and n-patches) Full OpenGL 2.0 fragment shading Launch in March and Availability in April Priced around US$400 Can you guys tell if we will see much improvment over the 9700 just from these specs? I want to do anisotropic filtering and FSAA with no loss of framerates. The 9700 is pretty close. Will this be what we have waited for?Robb

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