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Editing Sounds for AI

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Hi guys,Please could someone help me. I have recently insalled every WOAI package there is and I have decided to add sound to each plane. I went through each plane folder and added a new sound folder with an aliase sound.cfg to the suitable sound package. I did that for every plane, but now I need to go through every aircraft.cfg and put a 'sound=' part into each [fltsim.x] part. Before I spend the rest of eternity doing this, could someone tell me if there is an easier way to do this? If I put 'sound=' under the [general] section, will it apply it to all [fltsim.x] parts?

What you are proposing to do will only be effective when that particular plane is flown by you, the user. When an aircraft is used as an AI plane, the sound= has no effect, and the sound cannot be aliased to another plane. All AI planes use the same limited set of sound files, and you are stuck with that limited set. You can download better sounding files to replace the default files, but beyond that you cannot go.Try your method on just one or two planes to see whether it works, just in case I am wrong.Martin

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