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Guest edlv

Textures not RE-FRESHING and other questions

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Hi,1) when I place myself at an airport with tileproxy beta5 running, then only the surroundings of the airport are shown as detailed aerial images. After flying for a minute or so, I reach the "border" of the hi-res images and only have very low res (satellite?) images, that do not refresh /reload. Even when I pause the sim for several minutes, images will not be re-freshed.2) Images that already loaded suddenly sart loosing detail again without any reason3) cleanup.exe does not find any *.bmp to delete.trierym7.jpgPlease find below my config-file:

## Start a line with # to comment it out.## Read the manual for help with configuration. Do not contact the# author about the configuration for particular services. Thank you.#[TileProxy]master_enable=Onoffline_mode=Nolod_distance=1000#source=Service Example 1source=Service Example 2#source=Acme Globe Servicemax_lod=15preload=15[Acme Globe Service]cache_folder=cache.acmenetwork_module=libnettilemodule_config="server=http://server*.acmeglobe.com|path=/terraintile?pos=%s&v=10|quad=ABCD|balance=0123|agent=Mozilla/4.0 (compatible; The TileProxy Project)"min_level=9max_level=17color_hack=Nocolor_level=0bulk_extend=25[service Example 1]cache_folder=cache.service1network_module=libnettilemodule_config="server=http://a*.ortho.tiles.figurethisoutyourself|path=/tiles/a%s.jpeg?g=52|quad=0123|balance=0123|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=9max_level=17color_hack=Yescolor_level=13bulk_extend=50[service Example 2]cache_folder=cache.service2network_module=libnettilemodule_config="conn=10|rate=2.0|server=http://kh*.google.com|path=/kh?t=t%s&n=404&v=17|quad=qrts|balance=0123|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=13max_level=17level_mapping=13,15,16,17color_hack=Nocolor_level=0bulk_extend=25[Virtual Earth]cache_folder=cache.service1network_module=libnettilemodule_config="rate=1.0|server=http://a*.ortho.tiles.virtualearth.net|path=/tiles/a%s.jpeg?g=52|quad=0123|balance=0123|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=9max_level=17color_hack=nocolor_level=0bulk_extend=25
I use Vista64 with a Core2Due E6700 machine and a GeForce 8800GTX card

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The section in brackets certainly got swallowed by the forum software.I noticed a mistake in the min_level / max_level combination.He's allowing levels 13 to 17 in service #2. So in the level_mappinglist he should be specifying a total of 5 values corresponding to levels 13,14,15,16,17.I believe his texture loading speed (tiles per second) during flight may be too low to make the software load new tiles in time. Hmmm...

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This is the exact same problem I'm having...

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min_level=9max_level=17level_mapping=9,10,11,12,14,14,15,16,17I'd say try this combination of min/max level and level mappingfor service example #2I am mapping zoom level 13 to 14, which hopefully results ina larger radius of quality tiles around the craft.Christian

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Would there be a better setting for the Yah double oo service provider that would work best?Thanks

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