Jump to content
Sign in to follow this  
Guest tmholopa

tileproxy beta 6 prerelease slowdowns with cache flush

Recommended Posts

Guest tmholopa

i am getting 300-600 tiles per second normally, when cache starts flushing it flushes every other second and my tile load slows down to 3-40 tiles per second.any suggestions?tero

Share this post


Link to post
Share on other sites
Guest cbuchner1

Interesting. Set the cache related parameters from the INI file to 0 to avoid flushing. I may have to work on this cache flush algorithm a bit. Normally it should not get called more than once per second and it would typically flush out the "oldest" tiles from the cache.

Share this post


Link to post
Share on other sites
Guest cbuchner1

Cannot really confirm this. I restricted my number of tiles to 40000 and the allowed RAM to 64 MB and it started flushing tiles immediately after take-off.However my Tiles per second rates during flight stayed nominal (about 100 per second on my aging Dual Athlon PC).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...