September 22, 200718 yr moved this out of another thread to its own, sorry but couldnt figure out how to delete my old one....So i found the yahoo settings and checked out my area on their website (they do have correct high res images). I plugged in the settings and still get blurred/pizelated images (diff from when i used VE, but still no where near as sharp as I see on their online maps. How do i determine their most updated version (or is that not even the issue here? I also uninstalled and reinstalled tileproxy. Here are my current settings:cache_folder=d:TileProxycache.service3network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=1|server=http://us.maps3.*****.com|path=/aerial.maps.****.com/img?x=%x&y=%y&z=%z&v=1.7&t=a|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=9max_level=17level_mapping=9,11,11,14,14,14,16,17,17color_hack=Nocolor_level=13bulk_extend=50cache_tiles_limit=500000cache_bytes_limit=2000000000lod_distance=500(lowered LOD dist to try to speed up loading for testing)Another weird thing too... while fsx flight is loading I am getting a high access tile rate (3-7 hundred) but once my map flight is loaded, suddenly I am down to 0-6 (NOT hundreds) when i am just sitting on the ground or paused in the air.Thanks for any help.
September 22, 200718 yr You could try deleting fsx.cfg in your user profile's folder.It's inside Application DataMicrosoftFSX (which is a hiddenfolder, you have to set Explorer's folder options to showhidden and system files).FSX then rebuilds a clean fsx.cfg file - and hopefully then it will access textures faster during flight.Christian
September 23, 200718 yr i just got an extremely pixellated terrain also.That was because I had accidentially enabled the "offline_mode" switch and the terrain I intended to fly on has never been cached at a reasonable resolution.
Create an account or sign in to comment