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Fireworks display triggered by server time

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Hello, I am part of an online flying community that will be recreating the Valdez STOL competition and poker run. At the end of our event it would be very cool to have a fireworks display that everyone can see, triggered by the time that the server is displaying. I have read the wiki from fsdeveloper.com on runway lights, and was wondering if anyone could give me some help on how to impliment this into an effects control file the runway code is as follows

IFIN1 DSToff, 038eh, 420, 420 ; DST if offset is 7 hr x 60 min West of GMTIFIN1 lightson, 0389h, 4, 13 ; GMT from 4:00 to 13:59:59 (21:00-07:00 PDT)BGL_JUMP_32 DSTendDSToff label BGLCODEIFIN1 lightson, 0389h, 5, 14 ; GMT from 5:00 to 14:59:59 (21:00-07:00 PST)DSTend label BGLCODEBGL_JUMP_32 nolights
It would be great if the fireworks were set to go off at 7:00pm or something like that. Thank you for any assistance you can provide

This is how my xml file looks right now. It won't build the bgl file when i have it formatted like this, but from what i understand in the SDK example tis should be the way to set the parameters for my effect. I'm lost here. Anyone??<?xml version="1.0" encoding="UTF-8"?><FSData version="9.0"><!-- Library sceneryObject: PPL_DenaliEMT --><SceneryObject lat="61.132553" lon="-146.266517" alt="0.609604" pitch="0.000000" bank="0.000000" heading="0.000000" imageComplexity="VERY_SPARSE" altitudeIsAgl="TRUE"><LibraryObject name="450D7A8A419D1E1821ED5FB1FDFD75A2" scale="1.000000"/></SceneryObject><SceneryObject lat="61.132554" lon="-146.266516" alt="0.000000" pitch="0.000000" bank="0.000000" heading="0.000000" imageComplexity="VERY_SPARSE"><Effect effectName="Cntrl_GotBushFlare"></Effect></SceneryObject><SceneryObject lat="61.132556" lon="-146.266526" alt="0.000000" pitch="0.000000" bank="0.000000" heading="0.000000" imageComplexity="VERY_SPARSE"><Effect effectName="Cntrl_fireworks"><effectParams=MOY=06,06;DOM=03,03;HOD=19,19;MOH=00,20;"/></Effect></SceneryObject></FSData>

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