June 29, 200916 yr Hi guys, Been a long time since I've come to the forum with a problem but I have been a bit perplexed by two of the 'updated for FSX' models for Sp2 that have been made freely available (IRIS Tornado F.3 & Gr.4, plus the Team KBT F/A-18E/F). My problem - can't see out the VC's, which is supposedly one of the problems that has been fixed. I've had a look at the textures to see if I could find the offending file and move things around but since I last did repaints etc in FS2000, I'm a bit rusty. Anyway, I have SP2, FTX Sp3, REX, ASA, the box is a Phenom 9850 Q4, M3N-HD/HDMI Motherboard, 4Gb Ram, GTX-260 and Vista 32bit (yeah I know, waiting for W7 to stabilise) and everything works fine except these planes and I would appreciate any help as I have been looking through the forums, widely over the internet, and as a last resort - MS SDK doco and can not find anything that that helps. Worst thing, I've had the F/A-18's working on this machine before a forced rebuild (burnt MB) and these models are very nice and would look good thumping the new Ike carrier thats just been released. Would appreciate any help. Rgds, Al.
August 4, 200916 yr Hi,I had a similar problem and I found this solution on another board. I'll just paste it in here but all credits for this solution go to arkiecharly from SOH. I tried it successfully with the Iris tornado pack and a mig-15 pack. The bmp file is not necessarily called glasmask.bmp, but generally it's the file that shows you the glass canopy in the dxtbmp editor. For the Iris Tornado pack, it's vc_glass.bmp you'll need to change. here's Charly's instructions ... Thanks Charly !!I'm running FSX, acceleration, sp2 and have been struggling with the non-tranaparent VC in freeware aircraft for months but am finally beginning to get a handle on it. Download the freeware application DXTBmp. In the AN-26 texture folder, use DXTBmp to open the GLASmask.bmp file. On the menu bar, click on Aplha, Invert Alpha, and the Alpha Channel shown in the upper right hand corner of the screen should change from white to black. Then click "save as", "extended bitmap" and save it as "extended 32 bit 888-8". Of course, always back up your files before modifying them. This should solve your problem.Rgds,LB
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