October 28, 200916 yr Hi everyoneJust a curiosity for you. If you edit your \flight3\regions\seattle\region.cfg file so that reg_width is 1 and reg_height is 0 then FU3 will use the outer terrain's GTL tiles to render the Seattle region. If you do this then brace yourself for miles and miles of the default forest texture; LGS didn't add any rules for the Seattle area so the terrain is drab even by OT standards. It's also devoid of airports.I recommend that you fly the OT version of Seattle at least once, if only because it'll make you incredibly grateful to have high-res terrain! I spent a week mucking about in it, and reverting back to the high-res version provided a (very pleasant) shock! :( RegardsJonathan S.
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