May 9, 201016 yr support for SSAA (defined by a user value from 0.0 to 999999.99999) (dx10-dx11)- force tripple buffered rendering (dx8-dx11)- force vsync rendering (dx8-dx11)- simple SLI/CF FPS Limiter to reduce Microstuttering - the FPS can be defined by a user value (dx8-dx11)- experimental option for rendering a game (dx8-dx11) via the reference rasterizer or for dx10 only, rendering via the WARP rendererPlease read the ReadMe.txt / LiesMich.txt to understand how to configure the Tool properly!If it does not work, please disable the Steam Overlay, Fraps, XFire and all other Gaming Overlay Applications!ssaa tool I'm still testing so far is working great whit fsx My System Specs:Asus P7P55D Pro mother board,ATI radeon 5870,Intel I7 860 oc to 3.8 ghz, Kingston HyperX 4GB DDR3 1800 cas 8 ,PCI Express Sound Blaster X-Fi Titanium 7.1, FS drive Western Digital VelociRaptor WD1500HLFS 150GB ,OS drive WD WD1000HLFS 74,rpm ,OS Windows 7 64 Home primum
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