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Basilis

B737-600NG texture question.

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Hello, I have the PMDG B737-700/600NG for FS9 and today I decided to make my own livery. I copied the original textures into a new folder and edited the tail,fuselage and enginge textures, saved as 32bit bmp images, then added the livery on the aircraft.cfg, ran FS9 and when I selected the plane FS9 crashed. Then I tried saving as 24bit bmps, the textures were grey, it's like as if there were no textures. I then copied the original tail, fuselage and engine textures and the plane was normal... What bit setting should I select to save the textures?Help!Thanks in advance.

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