September 20, 200322 yr This may have been addressed earlier, but I couldn't find it in a search.I now have my mediocre system (1.2 GB Athlon w/Ti4200 and 512 MB) working fairly well, with frame rates in the upper teens to mid twenties and nice crisp images. But . . .After about five minutes, the scenery stops updating as I fly along the landscape. It starts out sharp and crisp, but within five minutes or so, changes to a blur, especially close to the aircraft. I am using Justin's USA mesh, along with a couple of his other packages.But here is the strange part. If I change the mesh percentage by just one percent, everything snaps into place again, for another five minutes or so. 100% and 50% both look about the same with very little difference in frame rate. This is quite repeatable.I thought that I had read something here about a memory leak in Justin's mesh, but haven't been able to find it. This appears to be what is happening, and resetting the mesh percentage seems to flush the memory. I am speculating here.Anyone else found this situtation? If so, any solutions? If there is alreay a thread on this, please point me in the right direction.Thanks for any help,Wilson
September 20, 200322 yr Hi Wilson,The memory leak happens when Justin's Lanclass is installed improperly. No problems that I know with his mesh (works great on my system).Do you have a full install of the sim on your hard drive? Do you have "Empty CD-ROM scenery on exit" checked? It should not be checked if you have a full install.
September 20, 200322 yr Greg,Yes, I now recall that posting about Landclass, so that is not my problem.I believe that you are talking about the scenery cache, right? And, yes, I do have a full install and do have it checked, so I will try unchecking it to see if that helps.Thanks for the suggestion.Wilson
September 20, 200322 yr This sounds like a classic case of dynamic blurred textures. But I'm a bit surprised, as in my experience on two different computers this problem is far less severe compared to FS2002. As it's no longer an issue on my computers I haven't spent any time looking into it (I spent a *lot* of time investigating dynamic blurred textures in FS2002!) When you change the terrain setting, FS completely re-loads the scenery including textures, so that's why it temporarily fixes the problem. FS2004 has a new feature you could use. It's called 'reload scenery' or something similar. If you assign it to a key you should be able to clear up the fuzzy textures just by hitting the key - but until there's a real solution you'll have to hit the key every five minutes or so. But at least you won't have to keep changing the terrain setting! By the way, in FS2002 two of the best methods to reduce this problem were to use a lower terrain setting and to use a low frame rate lock. These measure may also help in FS2004. I've found that with a low terrain setting of 50% the terrain still looks excellent - in FS2002 that setting would make distant mountains look like pyramids. Best regards, Chris
September 20, 200322 yr I too have the blurries and they are very anonying, esp when flying VFR. I have tried alter the display settings and this hasn't made much difference. I'm running on a similar system to Chris except with a geforce 3 graphics card.Please can someone help!NP
September 20, 200322 yr I too have the blurries and they are very anonying, esp when flying VFR. I have tried alter the display settings and this hasn't made much difference. I'm running on a similar system to Chris except with a geforce 3 graphics card.Please can someone help!NP
September 20, 200322 yr Hi, Chris:Thanks for the suggestions.Yes, I also discovered that low terrain settings in FS2k2 solved the problem completely when I use 50%. Unfortunately, that is not the case in FS9. I have tried all sorts of levels, but they all turn to blurs.I have also reviewed the posts at the top of the forum and have modified the various settings as suggested. Again, when I start out, I have good framerates and very good textures, so I suspect that I have all of those entries set correctly.Regards,Wilson
October 6, 200322 yr Chris,As of 10/6, what have you discovered for solutions to dynamic blurries?What about that DXtool?Tim
October 6, 200322 yr Tim,I noticed that you are no longer using MyTraffic. Any reason in particular?I made the transfer to FS9 with no problem.Just curious . . .Wilson
October 6, 200322 yr Actually...I'm about to install it again. I switched over to Ultimate Traffic but they do not have a patch yet. The reason why I got off of MyTraffic was the update and patches. Will probably add it on soon.Wish I could get these blurries away.Tim
October 7, 200322 yr Tim, as I said in my post, I've found that on my two computers this problem is almost non-existent in FS2004 (well done Microsoft!) so I haven't really looked into this problem. For that reason I probably can't be much help. However, a couple of points occur. First, if you have blurred textures, simply press the pause key. If after a few tens of seconds the textures return to normal then it would tend to confirm that the problem is indeed a form of dynamic blurred textures. But if the textures remain blurred indefinitely, then it may be some other problem. Also, in fs9.cfg and in the DISPLAY section there is a line e.g. TEXTURE_BANDWIDTH_MULT=30 It is believed that this sets the rate at which textures are refreshed. As I had no problems I didn't try it initially. But I did happen to try it recently out of curiosity. When I changed it to 300 I saw no change in the frame rate and there was no obvious change in the texture update rate. But nevertheless it may be worth increasing the value. From long experience with FS2002 I know how annoying this problem can be. To all those suffering from it in FS2004, good luck! Best regards, Chris
October 27, 200322 yr This I fear, is not limited to high altitude, out the window flight, but is also attacking low and slow helicopter viewing of scenic structures. The interesting part that I found was that when approached from the east , the texture would blur but when approached from the west, it would be as clear as a bell. Strange. This is possibly because the scenery is refreshed as I flew around the object and circled back. But, I cannot explain the east/west factor. If I start west of the object and fly east toward it, it is clear as well. Al
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