March 30, 201313 yr I have been an avid MSFP user since V3. In the past decade I have probably spent more time maintaining my aircraft paint files and AI traffic than I have flying, with almost 1,000 airlines flying in my environment. I have successfully used AIFP up through V 1.5 to compile the BGL files - that it until I upgraded my system from 32-bit to the 64-bit version of Win7. I got errors with the new BGL traffic files, and can't even reopen the BGL files from AIFP. It looks like the solution is to upgrade to the latest Version 2.2 of AIFP. The problem is that I use one (very large) master aircraft list file. With AIFP 1.3, I could load the aircraft list file up front, and then load and compile the individual traffic files, one after another. With AIFP 2.2 it seems I have to first load the traffic file, and then the aircraft file, and then compile. But when I load the next traffic file, the aircraft list is gone, and I have to reload the aircraft file again. This is a very slow process when I am processing 50 to 100 flight plan files in a session. Is there some way I can load and compile flight plan files without having to reload the aircraft file each time? A big thanks to those individuals and organizations that offer up repaints and flight plan schedules on the download sites!
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