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Wingman Plugin development kit

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Hi,


 


Just wanted to post that I've created a plugin development kit for XPlane.  It's to help develop plugins for XPlane quicker and easier than the XPLM SDK


 


If you are a C# or Java programmer you already know a lot of C++. Give it try.


 


Getting started guide can be found here :http://www.sandorlab...p?page=GS_GUIDE


 


Complete development kit including the cross compiler environment can be downloaded from http://www.sandorlabs.com/wingman


 


Thanks and ask if you have any questions or issues!


 


Cheers,


John


  • 8 months later...
  • Author

Hi,


 


Wingman plugin development kit for XPlane v0.6.0 released.  


Click here to download and read Release Notes


 


Wingman helps develop plugins for XPlane quicker and easier using it's object oriented framework written in C++. Support is provided to build your plugin for Windows 32bit, Windows 64bit, Linux 64bit and Linux 32bit. After you create your plugin, it will package it for so you can distribute it to others.


 


Some highlights for this release.


  • Camera class was revamped. The original design did not function very well and was hard to control.
  • WingmanDemo1 sees 3 new demo dialogs added : Camera, TerrainProbe, ScenaryObject Loader
  • A new collision detection class was added to support the XPTerrainProbe class and to support future object detection routines.
  • New Scenery Object Loader class. Loads OBJ8 files and places them an array of locations.
  • Updated the Build System so it's easier to make changes. Only the build.conf file needs to be changed per project and no longer the makefile. Note Makefile no longer needs to be modified even for project name.
  • All XP DataRef types supported including byte,float and double arrays.
  • Added support for XPLM 2.1. This means XPlane 9 is no longer supported.
  • 64bit Linux builds are supported - However due to issues with the VCCE and i386/amd64 archs 32bit Linux builds require the old VCCE 1.0.0 VM. 

If you are a C# or Java programmer you already know a lot of C++. Give it try.


 


Updated Getting started Guide: http://www.sandorlabs.com/tiki-index.php?page=GS_GUIDE


Updated Programmers Guide: http://www.sandorlabs.com/tiki-index.php?page=WM_PG


 


Cheers,


John

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