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ground texture twice in EDDW

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I have a ground texture in EDDW (payware airport) that is shimmering through the ground and displacing the payware scenery ground texture. It's only close around the aircraft (5-50m). I was able to detect the cause and it doesn't happen when I disable ORBX!VECTOR_EXX in the scenery library. I also have mesh sparks about 5km and a height of about 500m north of this airfield. There was a (private) fix (for my second issue) provided by an ORBX staff member but I can't find it in the forums. My ORBX products are up-to-date .

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