February 17, 20197 yr Hi, Trying to work my way through a few aircraft mods. Can anyone provide some input on replacing the default XP11 CDU? I'm not sure where it is hiding, can't find it in the panel.png so I'm at a bit of a loss as to where the gauge is actually being drawn from. Is it possible to bake a gauge into the cockpit.obj and map the texture to something other than the panel.png? The tutorials I have found are for outdated versions of both blender and the xp scripts so im slowly catching up with the modern versions ways. Ideally I would like to get to the point where I can remap the texture in that position to create a 750 rather than replace the screen. Baby steps 😉 Thanks Nick Edited February 17, 20197 yr by N1K380
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