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Mike or Jason Story(ies) request

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Hi guys,I know you cant talk about FSX in the future but what about general stories of the past? Like compared to prior versions how has development on this new version gone? Any fun or strange stories? What was it like around ACES when there was the threads about the next version not being released or it was going to be on Xbox only?Any new people you can talk about thats a new face working on this new version? With this release being a year more of development than the past few how did that work out? I mean has out of the office projects been more relaxed, the same or even more busy?I just feel knowing that you guys can share stories and allow us to get to know you and what lifes like on the other end of the software it would be great to hear water cooler talk of things of the past that can be spoke of.Or how about feature requests. When receiving emails about feature request did it seem like more or less or average compared to prior? Did the request seem all over the place or were there requests that really seemed to show up often and they seemed more focused?I would find stories like this a great way to understand your job in relation to all the forces us users put on you guys while at the same time we could learn more of the how the sim comes about. Like if there was talk of paint schemes on the planes that we've seen and if there was any stories of why certain ones were used. Just general stuff.

>Hi guys,>>I know you cant talk about FSX in the future but what about>general stories of the past? Like compared to prior versions>how has development on this new version gone? Any fun or>strange stories? What was it like around ACES when there was>the threads about the next version not being released or it>was going to be on Xbox only?>>Any new people you can talk about thats a new face working on>this new version? With this release being a year more of>development than the past few how did that work out? I mean>has out of the office projects been more relaxed, the same or>even more busy?>>I just feel knowing that you guys can share stories and allow>us to get to know you and what lifes like on the other end of>the software it would be great to hear water cooler talk of>things of the past that can be spoke of.>>Or how about feature requests. When receiving emails about>feature request did it seem like more or less or average>compared to prior? Did the request seem all over the place or>were there requests that really seemed to show up often and>they seemed more focused?>>I would find stories like this a great way to understand your>job in relation to all the forces us users put on you guys>while at the same time we could learn more of the how the sim>comes about. Like if there was talk of paint schemes on the>planes that we've seen and if there was any stories of why>certain ones were used. Just general stuff.>>Hi Nathan,Some of those are good fodder for blogposts. I'll make sure to pass along to the other ACES bloggers.Cheers,Jason

Jason,That would be great and thank you. I can think of other general things like a team member sharing their first wow factor when they saw what another team had done for the next version. It wouldnt detail what it was but a time frame of when (like was it right at the begining of this version or last month).Or how about the worst bug to fix or the most simple over looked one in a prior version?Was their any AI mishaps when developing FS2002 that make for a funny story? I remeber reading an article about the Lord of the Rings where some battles were complete AI and they made the characters have a certain level of weakness or strengh and just let them battle it out. Each time it was different and to the surpise of the developers one time a group retreated and they werent ever programmed to do that! Also something about in one scene one of the AI guys stops to do what is refered to "looks like he is checking the time on his watch"!Sharing general stuff like that is always fun reading. Heres a question for you. Has the northern lights every been updated in the sim since it was put in? Thats something that we really wouldnt know but has a lot to do with new codes for lighting I would think.

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