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Giving HAL conflicting advice (tongue in cheek)

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I stumbled upon an issue and a stupid mistake I made, advice that has been given here before, but the issue wasn't a stupid mistake.

I noticed after a Windows update, that Windows blew away my most recent Nvidia driver to an older one, so I went back to GeForce Experience to get the most current driver to date.  I noticed all three sims I have had some stutters, AeroflyFS2, Xplane11, and P3DV4, the topic here.

The process of the driver swap blew away my Nvidia inspector changes, and I only use three settings

Vertical Sync: 1/2 Refresh Rate

Vertical Sync Tear Control: Adaptive

Threaded Optimization: On

These are the only options I set in Nvidia Inspector, they are not default driver options, I believe it was Jim Young or someone who suggested these settings

However I noticed stutters in P3DV4 with these settings--it is because I had a frame rate lock and Vsync checked in the sim.  Well, like HAL in 2001 Space Odyssey, as was revealed in the sequel, 2010 (both good movies, I like the message at the end of the latter) I was giving my graphics card conflicting instructions--listen to P3D, or Nvidia Inspector's settings.  That's why I say it was a stupid mistake, I have not listened well to advice here, so I want to repeat it--leave VSync Off in your sims, and set fps to unlimited if the option is offered.  The Nvidia Inspector settings manage better stutters, etc....

My P3D experience is back to what it used to be, that is my message to simmers who suddenly see strange issues in a previously smooth sim.  Go thru this mental checklist:

~Have I made a system update (Windows or another driver update)

~Are my Nvidia (assuming you are like 99 pct of the Carbon Units on our planet and have an Nvidia card) settings changed or defaulted back to their defaults

~Do my sim settings conflict with Nvidia Inspector (or your other graphics card utility, if you are the 1 pct that use other graphics cards

I hope this helps, as I have said, it has been said before, you do not have to endlessly tweak your sims, you just have to eliminate conflicting setting instructions.  That was why HAL failed in 2001, a Space Odyssey lol

As a side note: the first system I ever programmed was a proprietary Hotel Management System made by Qantel, still in business today, some 33+ years after I worked with it, called HAL which stood for "Hospitality and Leisure"

John

 

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