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Under VR (STEAM), GTN 750 follows my eye not the panel

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Environment: Windows, XP-11.41, Nvidia - Desktop GTX 1080, GTN 750 of 11/14/2019, HTC Vive VR running under Steam w/ vanilla flightstick as controller.

With VR NOT running, placing the GTN 750 and sizing it works well in both 2D and 3D cockpits.  But with VR Steam enabled, with the .ini specifying the position and size of the GTN_750_1, the GTN750 appears but it is following my eye, not sticking to the panel.  Its focal distance is also much closer to my eye than the panel is.

I have looked at others .ini's but don't see which parameter(s) are involved in gluing the GTN 750 to the panel.   I have tried all combinations of freeze, hide, reset, popup & stack (and they all do what they should) but don't seem to have part in it.  

So without going into detail - which I can work out, could someone point me to which parameters in the .ini are involved in the 750 following the panel (glued to the panel) rather than tracking my eye.

Thank you,

Peter Schwenn

University Park MD

 

Edited by pschwenn
Mispell

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