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RealEngine V1.4 in P3D4.4

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Hi gang,

Just found a really interesting addon for piston aircrafts in Prepar3d : RealEngine V1.4. It simulate more accuratly the engine comportment and tempertures.

Im trying to install it in the default baron, every seems to work expect the loading and saving of parameters values. When I would like to use it, I have to enter all value by my hand ...

please find my panel.cfg 

 

Thanks for your advice ...

Quote

// **************** RealEngine v1.4 Gauges with Mini Status Panel and AutoMixture Control Panel **********************

[Window08]               // = same number as used in the [Window Titles] section.
size_mm=71,26
position=6
visible=1
// type=special          // If you remove the "//" at start of the line the Mini Status Panel will stay open when cycling through views.
ident=15500

// *** Mini Status Panel with AutoMixture Control Panel **** (Displays status for engine 1)

gauge00=RealEngine_v14!RE0_AutoMixtureControlPanel_v14, 2, 2, 67, 10
gauge01=RealEngine_v14!RE0_StatusPanel_Mini_v14, 2, 14, 67, 10

// !!!!!!!!!!!!!!!! RealEngine AIRCRAFT PARAMETERS !!!!!!!!!!!!!!!!! (Edit the .ini file name below to the name of the .ini file for your aircraft.)

gauge22=dsd_xml_config_v21!config,5,5,5,, .\gauges\RE_Parameters_beech_baron_58_FS.ini
gauge23=dsd_xml_config!display,  539,641,460,115

// Sound Effects

gauge03=dsd_fsx_xml_sound_RE!Sound, 0, 0, 1, 1, \dsd_fsx_xml_sound_RE_Default.ini

// *** Non-Engine Failure Modules ***

gauge40=RealEngine_v14!RE0_GearOverspeed_Failure_v14, 0, 0, 1, 1
gauge41=RealEngine_v14!RE0_FlapsOverspeed_Failure_v14, 0, 0, 1, 1

// Non-Engine Effects

gauge42=RealEngine_v14!RE0_Effect_AsymmetricFlapsFailure_v14, 0, 0, 1, 1
gauge43=RealEngine_v14!RE0_Effect_HydraulicElectricalFailure_v14, 0, 0, 1, 1

// *** Engine Failure Modules ***

// Engine 1 Failure Modules

gauge44=RealEngine_v14!RE1_EnginePowerLimitations2_EngineRoughnessFailure_v14, 0, 0, 1, 1
gauge45=RealEngine_v14!RE1_EngineMPRPMLimitations_EngineRoughnessFailure_v14, 0, 0, 1, 1
gauge46=RealEngine_v14!RE1_MixtureState_v14, 0, 0, 1, 1
gauge47=RealEngine_v14!RE1_MixtureLeanLimit_EngineRoughness_v14, 0, 0, 1, 1
gauge48=RealEngine_v14!RE1_MixtureRichLimit_EngineRoughness_v14, 0, 0, 1, 1
gauge49=RealEngine_v14!RE1_SparkPlugFouling_PowerLoss_v14, 0, 0, 1, 1
gauge50=RealEngine_v14!RE1_CHTModel_v14, 0, 0, 1, 1
gauge51=RealEngine_v14!RE1_CHTLimitations_EngineFailure_v14, 0, 0, 1, 1
gauge52=RealEngine_v14!RE1_OilTemperatureLimitations_EngineFailure_v14, 0, 0, 1, 1
gauge53=RealEngine_v14!RE1_OilPressureLimitations_EngineFailure_v14, 0, 0, 1, 1

gauge54=RealEngine_v14!RE1_Effect_EngineRoughness_v14, 0, 0, 1, 1
gauge55=RealEngine_v14!RE1_Effect_ThrottleLimitation_v14, 0, 0, 1, 1
gauge56=RealEngine_v14!RE1_Effect_SetMR_v14, 0, 0, 1, 1

// Engine Time-to-Fail modifier: Makes Engine 2 - 4 fail at different speed - Simulates different health level of the engines.

gauge57=RealEngine_v14!RE2_4_EngineTTFModifier_v14, 0, 0, 1, 1

// Engine 2 Failure Modules

gauge58=RealEngine_v14!RE2_EnginePowerLimitations2_EngineRoughnessFailure_v14, 0, 0, 1, 1
gauge59=RealEngine_v14!RE2_EngineMPRPMLimitations_EngineRoughnessFailure_v14, 0, 0, 1, 1
gauge60=RealEngine_v14!RE2_MixtureState_v14, 0, 0, 1, 1
gauge61=RealEngine_v14!RE2_MixtureLeanLimit_EngineRoughness_v14, 0, 0, 1, 1
gauge62=RealEngine_v14!RE2_MixtureRichLimit_EngineRoughness_v14, 0, 0, 1, 1
gauge63=RealEngine_v14!RE2_SparkPlugFouling_PowerLoss_v14, 0, 0, 1, 1
gauge64=RealEngine_v14!RE2_CHTModel_v14, 0, 0, 1, 1
gauge65=RealEngine_v14!RE2_CHTLimitations_EngineFailure_v14, 0, 0, 1, 1
gauge66=RealEngine_v14!RE2_OilTemperatureLimitations_EngineFailure_v14, 0, 0, 1, 1
gauge67=RealEngine_v14!RE2_OilPressureLimitations_EngineFailure_v14, 0, 0, 1, 1

gauge68=RealEngine_v14!RE2_Effect_EngineRoughness_v14, 0, 0, 1, 1
gauge69=RealEngine_v14!RE2_Effect_ThrottleLimitation_v14, 0, 0, 1, 1
gauge70=RealEngine_v14!RE2_Effect_SetMR_v14, 0, 0, 1, 1

// --------------------------------------

// ************** RealEngine v1.4 Status and Control Panel ************

[Window09]               // = same number as used in the [Window Titles] section.
size_mm=180,300
position=0
visible=0
ident=15501

// Displays status for engine 1. Beware: Other engines may be less healthy and fail before engine 1!
// With Automixture Control Panel

gauge00=RealEngine_v14!RE0_StatusPanel_v14, 0, 0, 180, 300
gauge01=RealEngine_v14!RE0_AutoMixtureControlPanel_v14, 83, 172, 67, 10

// --------------------------------------

// ************** RealEngine v1.4 CHT Model Status and Control Panel ************

[Window10]               // = same number as used in the [Window Titles] section.
size_mm=180,300
position=0
visible=0
ident=15502

gauge00=RealEngine_v14!RE0_StatusPanel_CHT_v14, 0, 0, 180, 300

// ---------------------------------------------------------------------------------

 

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