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I recently downloaded Chuck Dome's Subsonex and Subsonex2.  I have repainted several of my downloaded aircraft in the past.  When I go to the textures folder on both these aircraft I cannot find the 

needed file to repaint the aircrafts.  I obviously am not familiar with this technique of an aircraft without a texture file in the folder.  Can anyone give me a hint of how I go about extracting the texture needed

to do a repaint on the aircraft.  I guess however he does it, it does keep some people from repainting.

Thanks for any reply.

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Hi Norweegan, I'm replying to your post, as no one previously has bothered to reply, despite over 160 views....

The reason you don't see a texture file for the body of the aircraft, is because the author has used a base "material" color of yellow, with only the engine number being a "painted" texture. You can easily check this out yourself by opening up the aircraft model in ModelConverterX, and looking at the "Material Editor", You will see that the body of the aircraft is yellow or 255, 229, 0 (RGB). You can easily change the color to whatever you like, though of course, you would have to repaint the engine number texture accordingly. From MCX you can recompile a new MDL file for FS2004, though there is no guarantee that everything will work 100%. Worth at try, in any case.

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