November 5, 20214 yr Hello All, First of all i'd like to thank you all for taking your time to look at this post. Any help is highly appreciated. I am using VRS tackpack and i need some custom vars, C:Vars to be retrieved into my simconnect exe app. How can i achieve this? In their SDK they point to the following, i am new to c++, have been able to play around with SimConnect quite a bit, however i need to get those C:Vars into SimConnect. Is there any way i can make this happen? I've seen mentions of looking at the mixedmode example in the sdk (cabin comfort). I've looked into it and tried to understand, however, i have not been able to understand the code properly. Is there any described example or can anyone point me in a direction that would allow me to pull CVars from VRS TacPack? Also ran into this: http://www.prepar3d.com/forum/viewtopic.php?f=6311&t=135650 In this case, the OP is working with the data harvester example i think to implement this. is mixing the PDK and C Gauges going to work as well? or do i have to build on top of a C Gauges example? This is code i found on the VRS TacPack SDK... #include "gauges.h" //NOTE: very simplified code will all error checking omitted. //This is just to give you an idea of what's involved, and not intended to be used directly. IPanelCCallback *pPCC_TPUtil = panel_get_registered_c_callback("VRSTP_Util"); IAircraftCCallback *pACC_TPUtil = pPCC_TPUtil->CreateAircraftCCallback(0); IGaugeCCallback *pGCC_TPUtil = pACC_TPUtil->CreateGaugeCCallback(); //First we need the property ID of the CVar we're going to interact with //NOTE: CVar IDs only change at certain definable points (ie, aircraft reloads, etc) // so you do NOT have to convert from string to ID every frame SINT32 ID = 0; pPCC_TPUtil->ConvertStringToProperty("MoaName", &ID); //Writing string data to a CVar ala: 'TestName' (>C:VRSTP_Util:MoaName, string) char szVal[] = "TestName"; pGCC_TPUtil->SetPropertyValue(ID, szVal); //Reading string data from a CVar ala: (C:VRSTP_Util:MoaName, string) PCSTRINGZ pS = NULL; pGCC_TPUtil->GetPropertyValue(ID, &pS); printf("MoaName: %s\n", pS); //Should print "MoaName: TestName" ....... https://forums.vrsimulations.com/support/index.php/TacPack_SDK Please suggest. Once again, thank you for all the help. Kind Regards Vamshi
Archived
This topic is now archived and is closed to further replies.