May 17, 20251 yr Good day! My name is Marius, I am a software developer and for the last six months or so, I have been developing a software application I call "MSFS Copilot". It's scope is so large, it can do so much, that it is quite difficult to explain it briefly, but in a nutshell, MSFS Copilot is an advanced voice-controlled AI assistant for Microsoft Flight Simulator that enhances your flying experience with natural language commands, intelligent responses, and interactive features. The application is designed to make flight simulation more immersive, educational, and enjoyable by providing a virtual copilot that responds to your voice commands. MSFS Copilot features a sophisticated objective system that powers many of its most immersive features. This system creates dynamic, context-aware goals that adapt to your actions and flight conditions in real-time. Unlike the built-in MSFS landing challenges and bush pilot challenges, MSFS Copilot works anywhere in the world, any airport, and landing strip, any time. It supports quick landing challenges, more story-rich, longer landing challenges, rescue mission, bush flying challenges, and full-blown story adventure generation - again, wherever you happen to be flying. It implements aircraft systems monitoring, flight performance monitoring, even a Flight Attendant who can comment on your flights, whose commentary style can be configured from strictly professional to friendly to casual to humorous and even sarcastic. It supports full flight training, from startup to takeoff to flight to landing. It has built-in performance management that works behind the scenes to maintain your desired configurable FPS. These are just some of the features - there are more, things that every simmer wants but that Microsoft makes too complex, such as flight recording and playback. And everything driven by voice commands (or if you like, the click of a context menu item). As you can imagine, all of this is driven by very complex systems in the background. More than 30 different services implement the functionalities that MSFS Copilot offers. It has been very hard work so far, working very, very late into the nights, to get where I am today. But I am finally close to having software that I feel is ready to be tested on a larger scale. Maybe within a month or two at most, I should have a build ready that works well enough for me to give it to players to evaluate. Because this is very complex software, it is very important to me to ensure that everything works perfectly, to find and fix all of the bugs. And the only way to do that is for flight simmers to help me test it. And so, this post is a request for anyone interested in this product, specifically anyone interested in testing it, to please get in touch. If I do choose you as a tester, and if you do manage to provide useful feedback, whether that is bug reports or just suggestions, then you will receive a product key that will give you three months of the Captain-level subscription tier. The Captain level tier, which includes all features, will cost $40 USD, so that is a value of $120 if you take part in this testing and if you are the first to report a serious bug or make a good suggestion for a feature that is not yet supported by MSFS Copilot. Here is a very quick video showing me doing a quick landing challenge at a random location I picked, and while doing it, a response when I asked "Copilot, historical context" which can tell you about wherever you are flying. This is not perfect and it does not track actual landing quality fully, but I wanted to give you something to see what this is all about: I am looking forward to hearing from you! As a possible tester, or even just if you like what you see - please send me an e-mail at [email protected] Have a good day, Marius.
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