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Guest tcable

Today's AI traffic frustrations...

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I'm a bit confused today about AI traffic. I used to have this pretty dialed in in FS2004, but in FSX, I'm clearly way off.We'll start with disabling the default AI. I can't do it. I've removed the trafficairplanes.bgl and they're still there :) So obviously there is a file that has all of the default AI embedded within, but I have no BGL's that are that large anywhere (22mb or so)As a second issue, I cannot get AI to adhere to parking codes. I have aircraft set up to park in appropriate paces (the correct codes on the afcad/custom ade that I'm using. The radius matches. This may be related to the above.Any ideas?Tim

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