May 18, 200224 yr Whenever I apply a texture to the model and get it positioned corectly, it's always blurry-never crisp like the aircraft I see released. Can anyone help me on this? I'm using Photoshop 5 and I start my texture with a screenshot of the part in gmax. Earl
May 19, 200224 yr Right now, just a winglet, but the same applies for a wing or the fuselage. The texture aligns correctly, but it loks stretched and blurry. Earl
May 20, 200224 yr O.K. next question how are you texturing it I.E plannar,box etc as how you apply your texture is important due to the way 2002 handles things like Mip mapping. Danhttp://members.rogers.com/klasik2/danlogo.gifhttp://members.rogers.com/eelvish/flyurl.gif
May 20, 200224 yr Take a look at these video tutorials, they may help. Sorry for linking to another forum, but there's no readmes with them - be sure to read the whole thread before downloading as you'll need some viewers to see them:and[link:www.gmaxsupport.com/forum/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=12;t=000425]Tutorials 3 and 4Have funFinn
May 21, 200224 yr I am using planar texturing. The blurriness shows up in gmax and FS. I'll post a screenshot.
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